/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 7.00.0555 */ /* Compiler settings for UIAnimation.idl: Oicf, W1, Zp8, env=Win32 (32b run), target_arch=X86 7.00.0555 protocol : dce , ms_ext, c_ext, robust error checks: allocation ref bounds_check enum stub_data VC __declspec() decoration level: __declspec(uuid()), __declspec(selectany), __declspec(novtable) DECLSPEC_UUID(), MIDL_INTERFACE() */ /* @@MIDL_FILE_HEADING( ) */ #pragma warning( disable: 4049 ) /* more than 64k source lines */ /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 475 #endif /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCSAL_H_VERSION__ #define __REQUIRED_RPCSAL_H_VERSION__ 100 #endif #include "rpc.h" #include "rpcndr.h" #ifndef __RPCNDR_H_VERSION__ #error this stub requires an updated version of #endif // __RPCNDR_H_VERSION__ #ifndef COM_NO_WINDOWS_H #include "windows.h" #include "ole2.h" #endif /*COM_NO_WINDOWS_H*/ #ifndef __UIAnimation_h__ #define __UIAnimation_h__ #if defined(_MSC_VER) && (_MSC_VER >= 1020) #pragma once #endif /* Forward Declarations */ #ifndef __IUIAnimationManager_FWD_DEFINED__ #define __IUIAnimationManager_FWD_DEFINED__ typedef interface IUIAnimationManager IUIAnimationManager; #endif /* __IUIAnimationManager_FWD_DEFINED__ */ #ifndef __IUIAnimationVariable_FWD_DEFINED__ #define __IUIAnimationVariable_FWD_DEFINED__ typedef interface IUIAnimationVariable IUIAnimationVariable; #endif /* __IUIAnimationVariable_FWD_DEFINED__ */ #ifndef __IUIAnimationStoryboard_FWD_DEFINED__ #define __IUIAnimationStoryboard_FWD_DEFINED__ typedef interface IUIAnimationStoryboard IUIAnimationStoryboard; #endif /* __IUIAnimationStoryboard_FWD_DEFINED__ */ #ifndef __IUIAnimationTransition_FWD_DEFINED__ #define __IUIAnimationTransition_FWD_DEFINED__ typedef interface IUIAnimationTransition IUIAnimationTransition; #endif /* __IUIAnimationTransition_FWD_DEFINED__ */ #ifndef __IUIAnimationManagerEventHandler_FWD_DEFINED__ #define __IUIAnimationManagerEventHandler_FWD_DEFINED__ typedef interface IUIAnimationManagerEventHandler IUIAnimationManagerEventHandler; #endif /* __IUIAnimationManagerEventHandler_FWD_DEFINED__ */ #ifndef __IUIAnimationVariableChangeHandler_FWD_DEFINED__ #define __IUIAnimationVariableChangeHandler_FWD_DEFINED__ typedef interface IUIAnimationVariableChangeHandler IUIAnimationVariableChangeHandler; #endif /* __IUIAnimationVariableChangeHandler_FWD_DEFINED__ */ #ifndef __IUIAnimationVariableIntegerChangeHandler_FWD_DEFINED__ #define __IUIAnimationVariableIntegerChangeHandler_FWD_DEFINED__ typedef interface IUIAnimationVariableIntegerChangeHandler IUIAnimationVariableIntegerChangeHandler; #endif /* __IUIAnimationVariableIntegerChangeHandler_FWD_DEFINED__ */ #ifndef __IUIAnimationStoryboardEventHandler_FWD_DEFINED__ #define __IUIAnimationStoryboardEventHandler_FWD_DEFINED__ typedef interface IUIAnimationStoryboardEventHandler IUIAnimationStoryboardEventHandler; #endif /* __IUIAnimationStoryboardEventHandler_FWD_DEFINED__ */ #ifndef __IUIAnimationPriorityComparison_FWD_DEFINED__ #define __IUIAnimationPriorityComparison_FWD_DEFINED__ typedef interface IUIAnimationPriorityComparison IUIAnimationPriorityComparison; #endif /* __IUIAnimationPriorityComparison_FWD_DEFINED__ */ #ifndef __IUIAnimationTransitionLibrary_FWD_DEFINED__ #define __IUIAnimationTransitionLibrary_FWD_DEFINED__ typedef interface IUIAnimationTransitionLibrary IUIAnimationTransitionLibrary; #endif /* __IUIAnimationTransitionLibrary_FWD_DEFINED__ */ #ifndef __IUIAnimationInterpolator_FWD_DEFINED__ #define __IUIAnimationInterpolator_FWD_DEFINED__ typedef interface IUIAnimationInterpolator IUIAnimationInterpolator; #endif /* __IUIAnimationInterpolator_FWD_DEFINED__ */ #ifndef __IUIAnimationTransitionFactory_FWD_DEFINED__ #define __IUIAnimationTransitionFactory_FWD_DEFINED__ typedef interface IUIAnimationTransitionFactory IUIAnimationTransitionFactory; #endif /* __IUIAnimationTransitionFactory_FWD_DEFINED__ */ #ifndef __IUIAnimationTimer_FWD_DEFINED__ #define __IUIAnimationTimer_FWD_DEFINED__ typedef interface IUIAnimationTimer IUIAnimationTimer; #endif /* __IUIAnimationTimer_FWD_DEFINED__ */ #ifndef __IUIAnimationTimerUpdateHandler_FWD_DEFINED__ #define __IUIAnimationTimerUpdateHandler_FWD_DEFINED__ typedef interface IUIAnimationTimerUpdateHandler IUIAnimationTimerUpdateHandler; #endif /* __IUIAnimationTimerUpdateHandler_FWD_DEFINED__ */ #ifndef __IUIAnimationTimerClientEventHandler_FWD_DEFINED__ #define __IUIAnimationTimerClientEventHandler_FWD_DEFINED__ typedef interface IUIAnimationTimerClientEventHandler IUIAnimationTimerClientEventHandler; #endif /* __IUIAnimationTimerClientEventHandler_FWD_DEFINED__ */ #ifndef __IUIAnimationTimerEventHandler_FWD_DEFINED__ #define __IUIAnimationTimerEventHandler_FWD_DEFINED__ typedef interface IUIAnimationTimerEventHandler IUIAnimationTimerEventHandler; #endif /* __IUIAnimationTimerEventHandler_FWD_DEFINED__ */ #ifndef __UIAnimationManager_FWD_DEFINED__ #define __UIAnimationManager_FWD_DEFINED__ #ifdef __cplusplus typedef class UIAnimationManager UIAnimationManager; #else typedef struct UIAnimationManager UIAnimationManager; #endif /* __cplusplus */ #endif /* __UIAnimationManager_FWD_DEFINED__ */ #ifndef __UIAnimationTransitionLibrary_FWD_DEFINED__ #define __UIAnimationTransitionLibrary_FWD_DEFINED__ #ifdef __cplusplus typedef class UIAnimationTransitionLibrary UIAnimationTransitionLibrary; #else typedef struct UIAnimationTransitionLibrary UIAnimationTransitionLibrary; #endif /* __cplusplus */ #endif /* __UIAnimationTransitionLibrary_FWD_DEFINED__ */ #ifndef __UIAnimationTransitionFactory_FWD_DEFINED__ #define __UIAnimationTransitionFactory_FWD_DEFINED__ #ifdef __cplusplus typedef class UIAnimationTransitionFactory UIAnimationTransitionFactory; #else typedef struct UIAnimationTransitionFactory UIAnimationTransitionFactory; #endif /* __cplusplus */ #endif /* __UIAnimationTransitionFactory_FWD_DEFINED__ */ #ifndef __UIAnimationTimer_FWD_DEFINED__ #define __UIAnimationTimer_FWD_DEFINED__ #ifdef __cplusplus typedef class UIAnimationTimer UIAnimationTimer; #else typedef struct UIAnimationTimer UIAnimationTimer; #endif /* __cplusplus */ #endif /* __UIAnimationTimer_FWD_DEFINED__ */ /* header files for imported files */ #include "wtypes.h" #include "unknwn.h" #ifdef __cplusplus extern "C"{ #endif /* interface __MIDL_itf_UIAnimation_0000_0000 */ /* [local] */ //-------------------------------------------------------------------------- // // UIAnimation.h // // Windows Animation interface definitions and related types and enums // (Generated from UIAnimation.idl) // // Copyright (c) Microsoft Corporation. All rights reserved. // //-------------------------------------------------------------------------- #pragma warning(push) #pragma warning(disable:4001) #pragma once #pragma warning(pop) typedef DOUBLE UI_ANIMATION_SECONDS; #define UI_ANIMATION_SECONDS_EVENTUALLY ( -1 ) typedef /* [public][public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0000_0001 { UI_ANIMATION_UPDATE_NO_CHANGE = 0, UI_ANIMATION_UPDATE_VARIABLES_CHANGED = 1 } UI_ANIMATION_UPDATE_RESULT; typedef /* [public][public][public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0000_0002 { UI_ANIMATION_MANAGER_IDLE = 0, UI_ANIMATION_MANAGER_BUSY = 1 } UI_ANIMATION_MANAGER_STATUS; typedef /* [public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0000_0003 { UI_ANIMATION_MODE_DISABLED = 0, UI_ANIMATION_MODE_SYSTEM_DEFAULT = 1, UI_ANIMATION_MODE_ENABLED = 2 } UI_ANIMATION_MODE; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0000_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0000_v0_0_s_ifspec; #ifndef __IUIAnimationManager_INTERFACE_DEFINED__ #define __IUIAnimationManager_INTERFACE_DEFINED__ /* interface IUIAnimationManager */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationManager; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("9169896C-AC8D-4e7d-94E5-67FA4DC2F2E8") IUIAnimationManager : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE CreateAnimationVariable( /* [annotation][in] */ __in DOUBLE initialValue, /* [annotation][retval][out] */ __deref_out IUIAnimationVariable **variable) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE ScheduleTransition( /* [annotation][in] */ __in IUIAnimationVariable *variable, /* [annotation][in] */ __in IUIAnimationTransition *transition, /* [annotation][in] */ __in UI_ANIMATION_SECONDS timeNow) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE CreateStoryboard( /* [annotation][retval][out] */ __deref_out IUIAnimationStoryboard **storyboard) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE FinishAllStoryboards( /* [annotation][in] */ __in UI_ANIMATION_SECONDS completionDeadline) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE AbandonAllStoryboards( void) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE Update( /* [annotation][in] */ __in UI_ANIMATION_SECONDS timeNow, /* [annotation][defaultvalue][out] */ __out_opt UI_ANIMATION_UPDATE_RESULT *updateResult = 0) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetVariableFromTag( /* [annotation][unique][in] */ __in_opt IUnknown *object, /* [annotation][in] */ __in UINT32 id, /* [annotation][retval][out] */ __deref_out IUIAnimationVariable **variable) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetStoryboardFromTag( /* [annotation][unique][in] */ __in_opt IUnknown *object, /* [annotation][in] */ __in UINT32 id, /* [annotation][retval][out] */ __deref_out IUIAnimationStoryboard **storyboard) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetStatus( /* [annotation][retval][out] */ __out UI_ANIMATION_MANAGER_STATUS *status) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetAnimationMode( /* [annotation][in] */ __in UI_ANIMATION_MODE mode) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE Pause( void) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE Resume( void) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetManagerEventHandler( /* [annotation][unique][in] */ __in_opt IUIAnimationManagerEventHandler *handler) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetCancelPriorityComparison( /* [annotation][unique][in] */ __in_opt IUIAnimationPriorityComparison *comparison) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetTrimPriorityComparison( /* [annotation][unique][in] */ __in_opt IUIAnimationPriorityComparison *comparison) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetCompressPriorityComparison( /* [annotation][unique][in] */ __in_opt IUIAnimationPriorityComparison *comparison) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetConcludePriorityComparison( /* [annotation][unique][in] */ __in_opt IUIAnimationPriorityComparison *comparison) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetDefaultLongestAcceptableDelay( /* [annotation][in] */ __in UI_ANIMATION_SECONDS delay) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE Shutdown( void) = 0; }; #else /* C style interface */ typedef struct IUIAnimationManagerVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationManager * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationManager * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationManager * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *CreateAnimationVariable )( IUIAnimationManager * This, /* [annotation][in] */ __in DOUBLE initialValue, /* [annotation][retval][out] */ __deref_out IUIAnimationVariable **variable); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *ScheduleTransition )( IUIAnimationManager * This, /* [annotation][in] */ __in IUIAnimationVariable *variable, /* [annotation][in] */ __in IUIAnimationTransition *transition, /* [annotation][in] */ __in UI_ANIMATION_SECONDS timeNow); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *CreateStoryboard )( IUIAnimationManager * This, /* [annotation][retval][out] */ __deref_out IUIAnimationStoryboard **storyboard); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *FinishAllStoryboards )( IUIAnimationManager * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS completionDeadline); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *AbandonAllStoryboards )( IUIAnimationManager * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *Update )( IUIAnimationManager * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS timeNow, /* [annotation][defaultvalue][out] */ __out_opt UI_ANIMATION_UPDATE_RESULT *updateResult); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetVariableFromTag )( IUIAnimationManager * This, /* [annotation][unique][in] */ __in_opt IUnknown *object, /* [annotation][in] */ __in UINT32 id, /* [annotation][retval][out] */ __deref_out IUIAnimationVariable **variable); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetStoryboardFromTag )( IUIAnimationManager * This, /* [annotation][unique][in] */ __in_opt IUnknown *object, /* [annotation][in] */ __in UINT32 id, /* [annotation][retval][out] */ __deref_out IUIAnimationStoryboard **storyboard); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetStatus )( IUIAnimationManager * This, /* [annotation][retval][out] */ __out UI_ANIMATION_MANAGER_STATUS *status); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetAnimationMode )( IUIAnimationManager * This, /* [annotation][in] */ __in UI_ANIMATION_MODE mode); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *Pause )( IUIAnimationManager * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *Resume )( IUIAnimationManager * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetManagerEventHandler )( IUIAnimationManager * This, /* [annotation][unique][in] */ __in_opt IUIAnimationManagerEventHandler *handler); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetCancelPriorityComparison )( IUIAnimationManager * This, /* [annotation][unique][in] */ __in_opt IUIAnimationPriorityComparison *comparison); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetTrimPriorityComparison )( IUIAnimationManager * This, /* [annotation][unique][in] */ __in_opt IUIAnimationPriorityComparison *comparison); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetCompressPriorityComparison )( IUIAnimationManager * This, /* [annotation][unique][in] */ __in_opt IUIAnimationPriorityComparison *comparison); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetConcludePriorityComparison )( IUIAnimationManager * This, /* [annotation][unique][in] */ __in_opt IUIAnimationPriorityComparison *comparison); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetDefaultLongestAcceptableDelay )( IUIAnimationManager * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS delay); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *Shutdown )( IUIAnimationManager * This); END_INTERFACE } IUIAnimationManagerVtbl; interface IUIAnimationManager { CONST_VTBL struct IUIAnimationManagerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationManager_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationManager_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationManager_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationManager_CreateAnimationVariable(This,initialValue,variable) \ ( (This)->lpVtbl -> CreateAnimationVariable(This,initialValue,variable) ) #define IUIAnimationManager_ScheduleTransition(This,variable,transition,timeNow) \ ( (This)->lpVtbl -> ScheduleTransition(This,variable,transition,timeNow) ) #define IUIAnimationManager_CreateStoryboard(This,storyboard) \ ( (This)->lpVtbl -> CreateStoryboard(This,storyboard) ) #define IUIAnimationManager_FinishAllStoryboards(This,completionDeadline) \ ( (This)->lpVtbl -> FinishAllStoryboards(This,completionDeadline) ) #define IUIAnimationManager_AbandonAllStoryboards(This) \ ( (This)->lpVtbl -> AbandonAllStoryboards(This) ) #define IUIAnimationManager_Update(This,timeNow,updateResult) \ ( (This)->lpVtbl -> Update(This,timeNow,updateResult) ) #define IUIAnimationManager_GetVariableFromTag(This,object,id,variable) \ ( (This)->lpVtbl -> GetVariableFromTag(This,object,id,variable) ) #define IUIAnimationManager_GetStoryboardFromTag(This,object,id,storyboard) \ ( (This)->lpVtbl -> GetStoryboardFromTag(This,object,id,storyboard) ) #define IUIAnimationManager_GetStatus(This,status) \ ( (This)->lpVtbl -> GetStatus(This,status) ) #define IUIAnimationManager_SetAnimationMode(This,mode) \ ( (This)->lpVtbl -> SetAnimationMode(This,mode) ) #define IUIAnimationManager_Pause(This) \ ( (This)->lpVtbl -> Pause(This) ) #define IUIAnimationManager_Resume(This) \ ( (This)->lpVtbl -> Resume(This) ) #define IUIAnimationManager_SetManagerEventHandler(This,handler) \ ( (This)->lpVtbl -> SetManagerEventHandler(This,handler) ) #define IUIAnimationManager_SetCancelPriorityComparison(This,comparison) \ ( (This)->lpVtbl -> SetCancelPriorityComparison(This,comparison) ) #define IUIAnimationManager_SetTrimPriorityComparison(This,comparison) \ ( (This)->lpVtbl -> SetTrimPriorityComparison(This,comparison) ) #define IUIAnimationManager_SetCompressPriorityComparison(This,comparison) \ ( (This)->lpVtbl -> SetCompressPriorityComparison(This,comparison) ) #define IUIAnimationManager_SetConcludePriorityComparison(This,comparison) \ ( (This)->lpVtbl -> SetConcludePriorityComparison(This,comparison) ) #define IUIAnimationManager_SetDefaultLongestAcceptableDelay(This,delay) \ ( (This)->lpVtbl -> SetDefaultLongestAcceptableDelay(This,delay) ) #define IUIAnimationManager_Shutdown(This) \ ( (This)->lpVtbl -> Shutdown(This) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationManager_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0001 */ /* [local] */ typedef /* [public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0001_0001 { UI_ANIMATION_ROUNDING_NEAREST = 0, UI_ANIMATION_ROUNDING_FLOOR = 1, UI_ANIMATION_ROUNDING_CEILING = 2 } UI_ANIMATION_ROUNDING_MODE; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0001_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0001_v0_0_s_ifspec; #ifndef __IUIAnimationVariable_INTERFACE_DEFINED__ #define __IUIAnimationVariable_INTERFACE_DEFINED__ /* interface IUIAnimationVariable */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationVariable; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("8CEEB155-2849-4ce5-9448-91FF70E1E4D9") IUIAnimationVariable : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetValue( /* [annotation][retval][out] */ __out DOUBLE *value) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetFinalValue( /* [annotation][retval][out] */ __out DOUBLE *finalValue) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetPreviousValue( /* [annotation][retval][out] */ __out DOUBLE *previousValue) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetIntegerValue( /* [annotation][retval][out] */ __out INT32 *value) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetFinalIntegerValue( /* [annotation][retval][out] */ __out INT32 *finalValue) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetPreviousIntegerValue( /* [annotation][retval][out] */ __out INT32 *previousValue) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetCurrentStoryboard( /* [annotation][retval][out] */ __deref_out IUIAnimationStoryboard **storyboard) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetLowerBound( /* [annotation][in] */ __in DOUBLE bound) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetUpperBound( /* [annotation][in] */ __in DOUBLE bound) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetRoundingMode( /* [annotation][in] */ __in UI_ANIMATION_ROUNDING_MODE mode) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetTag( /* [annotation][unique][in] */ __in_opt IUnknown *object, /* [annotation][in] */ __in UINT32 id) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetTag( /* [annotation][out] */ __deref_opt_out IUnknown **object, /* [annotation][out] */ __out_opt UINT32 *id) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetVariableChangeHandler( /* [annotation][unique][in] */ __in_opt IUIAnimationVariableChangeHandler *handler) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetVariableIntegerChangeHandler( /* [annotation][unique][in] */ __in_opt IUIAnimationVariableIntegerChangeHandler *handler) = 0; }; #else /* C style interface */ typedef struct IUIAnimationVariableVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationVariable * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationVariable * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationVariable * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetValue )( IUIAnimationVariable * This, /* [annotation][retval][out] */ __out DOUBLE *value); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetFinalValue )( IUIAnimationVariable * This, /* [annotation][retval][out] */ __out DOUBLE *finalValue); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetPreviousValue )( IUIAnimationVariable * This, /* [annotation][retval][out] */ __out DOUBLE *previousValue); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetIntegerValue )( IUIAnimationVariable * This, /* [annotation][retval][out] */ __out INT32 *value); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetFinalIntegerValue )( IUIAnimationVariable * This, /* [annotation][retval][out] */ __out INT32 *finalValue); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetPreviousIntegerValue )( IUIAnimationVariable * This, /* [annotation][retval][out] */ __out INT32 *previousValue); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetCurrentStoryboard )( IUIAnimationVariable * This, /* [annotation][retval][out] */ __deref_out IUIAnimationStoryboard **storyboard); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetLowerBound )( IUIAnimationVariable * This, /* [annotation][in] */ __in DOUBLE bound); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetUpperBound )( IUIAnimationVariable * This, /* [annotation][in] */ __in DOUBLE bound); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetRoundingMode )( IUIAnimationVariable * This, /* [annotation][in] */ __in UI_ANIMATION_ROUNDING_MODE mode); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetTag )( IUIAnimationVariable * This, /* [annotation][unique][in] */ __in_opt IUnknown *object, /* [annotation][in] */ __in UINT32 id); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetTag )( IUIAnimationVariable * This, /* [annotation][out] */ __deref_opt_out IUnknown **object, /* [annotation][out] */ __out_opt UINT32 *id); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetVariableChangeHandler )( IUIAnimationVariable * This, /* [annotation][unique][in] */ __in_opt IUIAnimationVariableChangeHandler *handler); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetVariableIntegerChangeHandler )( IUIAnimationVariable * This, /* [annotation][unique][in] */ __in_opt IUIAnimationVariableIntegerChangeHandler *handler); END_INTERFACE } IUIAnimationVariableVtbl; interface IUIAnimationVariable { CONST_VTBL struct IUIAnimationVariableVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationVariable_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationVariable_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationVariable_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationVariable_GetValue(This,value) \ ( (This)->lpVtbl -> GetValue(This,value) ) #define IUIAnimationVariable_GetFinalValue(This,finalValue) \ ( (This)->lpVtbl -> GetFinalValue(This,finalValue) ) #define IUIAnimationVariable_GetPreviousValue(This,previousValue) \ ( (This)->lpVtbl -> GetPreviousValue(This,previousValue) ) #define IUIAnimationVariable_GetIntegerValue(This,value) \ ( (This)->lpVtbl -> GetIntegerValue(This,value) ) #define IUIAnimationVariable_GetFinalIntegerValue(This,finalValue) \ ( (This)->lpVtbl -> GetFinalIntegerValue(This,finalValue) ) #define IUIAnimationVariable_GetPreviousIntegerValue(This,previousValue) \ ( (This)->lpVtbl -> GetPreviousIntegerValue(This,previousValue) ) #define IUIAnimationVariable_GetCurrentStoryboard(This,storyboard) \ ( (This)->lpVtbl -> GetCurrentStoryboard(This,storyboard) ) #define IUIAnimationVariable_SetLowerBound(This,bound) \ ( (This)->lpVtbl -> SetLowerBound(This,bound) ) #define IUIAnimationVariable_SetUpperBound(This,bound) \ ( (This)->lpVtbl -> SetUpperBound(This,bound) ) #define IUIAnimationVariable_SetRoundingMode(This,mode) \ ( (This)->lpVtbl -> SetRoundingMode(This,mode) ) #define IUIAnimationVariable_SetTag(This,object,id) \ ( (This)->lpVtbl -> SetTag(This,object,id) ) #define IUIAnimationVariable_GetTag(This,object,id) \ ( (This)->lpVtbl -> GetTag(This,object,id) ) #define IUIAnimationVariable_SetVariableChangeHandler(This,handler) \ ( (This)->lpVtbl -> SetVariableChangeHandler(This,handler) ) #define IUIAnimationVariable_SetVariableIntegerChangeHandler(This,handler) \ ( (This)->lpVtbl -> SetVariableIntegerChangeHandler(This,handler) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationVariable_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0002 */ /* [local] */ typedef /* [public][public][public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0002_0001 { UI_ANIMATION_STORYBOARD_BUILDING = 0, UI_ANIMATION_STORYBOARD_SCHEDULED = 1, UI_ANIMATION_STORYBOARD_CANCELLED = 2, UI_ANIMATION_STORYBOARD_PLAYING = 3, UI_ANIMATION_STORYBOARD_TRUNCATED = 4, UI_ANIMATION_STORYBOARD_FINISHED = 5, UI_ANIMATION_STORYBOARD_READY = 6, UI_ANIMATION_STORYBOARD_INSUFFICIENT_PRIORITY = 7 } UI_ANIMATION_STORYBOARD_STATUS; typedef /* [public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0002_0002 { UI_ANIMATION_SCHEDULING_UNEXPECTED_FAILURE = 0, UI_ANIMATION_SCHEDULING_INSUFFICIENT_PRIORITY = 1, UI_ANIMATION_SCHEDULING_ALREADY_SCHEDULED = 2, UI_ANIMATION_SCHEDULING_SUCCEEDED = 3, UI_ANIMATION_SCHEDULING_DEFERRED = 4 } UI_ANIMATION_SCHEDULING_RESULT; typedef struct __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 { int _; } *UI_ANIMATION_KEYFRAME; #define UI_ANIMATION_KEYFRAME_STORYBOARD_START ( ( UI_ANIMATION_KEYFRAME )-1 ) #define UI_ANIMATION_REPEAT_INDEFINITELY ( -1 ) extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0002_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0002_v0_0_s_ifspec; #ifndef __IUIAnimationStoryboard_INTERFACE_DEFINED__ #define __IUIAnimationStoryboard_INTERFACE_DEFINED__ /* interface IUIAnimationStoryboard */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationStoryboard; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("A8FF128F-9BF9-4af1-9E67-E5E410DEFB84") IUIAnimationStoryboard : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE AddTransition( /* [annotation][in] */ __in IUIAnimationVariable *variable, /* [annotation][in] */ __in IUIAnimationTransition *transition) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE AddKeyframeAtOffset( /* [annotation][in] */ __in UI_ANIMATION_KEYFRAME existingKeyframe, /* [annotation][in] */ __in UI_ANIMATION_SECONDS offset, /* [annotation][retval][out] */ __out UI_ANIMATION_KEYFRAME *keyframe) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE AddKeyframeAfterTransition( /* [annotation][in] */ __in IUIAnimationTransition *transition, /* [annotation][retval][out] */ __out UI_ANIMATION_KEYFRAME *keyframe) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE AddTransitionAtKeyframe( /* [annotation][in] */ __in IUIAnimationVariable *variable, /* [annotation][in] */ __in IUIAnimationTransition *transition, /* [annotation][in] */ __in UI_ANIMATION_KEYFRAME startKeyframe) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE AddTransitionBetweenKeyframes( /* [annotation][in] */ __in IUIAnimationVariable *variable, /* [annotation][in] */ __in IUIAnimationTransition *transition, /* [annotation][in] */ __in UI_ANIMATION_KEYFRAME startKeyframe, /* [annotation][in] */ __in UI_ANIMATION_KEYFRAME endKeyframe) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE RepeatBetweenKeyframes( /* [annotation][in] */ __in UI_ANIMATION_KEYFRAME startKeyframe, /* [annotation][in] */ __in UI_ANIMATION_KEYFRAME endKeyframe, /* [annotation][in] */ __in INT32 repetitionCount) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE HoldVariable( /* [annotation][in] */ __in IUIAnimationVariable *variable) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetLongestAcceptableDelay( /* [annotation][in] */ __in UI_ANIMATION_SECONDS delay) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE Schedule( /* [annotation][in] */ __in UI_ANIMATION_SECONDS timeNow, /* [annotation][defaultvalue][out] */ __out_opt UI_ANIMATION_SCHEDULING_RESULT *schedulingResult = 0) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE Conclude( void) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE Finish( /* [annotation][in] */ __in UI_ANIMATION_SECONDS completionDeadline) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE Abandon( void) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetTag( /* [annotation][unique][in] */ __in_opt IUnknown *object, /* [annotation][in] */ __in UINT32 id) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetTag( /* [annotation][out] */ __deref_opt_out IUnknown **object, /* [annotation][out] */ __out_opt UINT32 *id) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetStatus( /* [annotation][retval][out] */ __out UI_ANIMATION_STORYBOARD_STATUS *status) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetElapsedTime( /* [annotation][out] */ __out UI_ANIMATION_SECONDS *elapsedTime) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetStoryboardEventHandler( /* [annotation][unique][in] */ __in_opt IUIAnimationStoryboardEventHandler *handler) = 0; }; #else /* C style interface */ typedef struct IUIAnimationStoryboardVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationStoryboard * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationStoryboard * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationStoryboard * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *AddTransition )( IUIAnimationStoryboard * This, /* [annotation][in] */ __in IUIAnimationVariable *variable, /* [annotation][in] */ __in IUIAnimationTransition *transition); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *AddKeyframeAtOffset )( IUIAnimationStoryboard * This, /* [annotation][in] */ __in UI_ANIMATION_KEYFRAME existingKeyframe, /* [annotation][in] */ __in UI_ANIMATION_SECONDS offset, /* [annotation][retval][out] */ __out UI_ANIMATION_KEYFRAME *keyframe); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *AddKeyframeAfterTransition )( IUIAnimationStoryboard * This, /* [annotation][in] */ __in IUIAnimationTransition *transition, /* [annotation][retval][out] */ __out UI_ANIMATION_KEYFRAME *keyframe); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *AddTransitionAtKeyframe )( IUIAnimationStoryboard * This, /* [annotation][in] */ __in IUIAnimationVariable *variable, /* [annotation][in] */ __in IUIAnimationTransition *transition, /* [annotation][in] */ __in UI_ANIMATION_KEYFRAME startKeyframe); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *AddTransitionBetweenKeyframes )( IUIAnimationStoryboard * This, /* [annotation][in] */ __in IUIAnimationVariable *variable, /* [annotation][in] */ __in IUIAnimationTransition *transition, /* [annotation][in] */ __in UI_ANIMATION_KEYFRAME startKeyframe, /* [annotation][in] */ __in UI_ANIMATION_KEYFRAME endKeyframe); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *RepeatBetweenKeyframes )( IUIAnimationStoryboard * This, /* [annotation][in] */ __in UI_ANIMATION_KEYFRAME startKeyframe, /* [annotation][in] */ __in UI_ANIMATION_KEYFRAME endKeyframe, /* [annotation][in] */ __in INT32 repetitionCount); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *HoldVariable )( IUIAnimationStoryboard * This, /* [annotation][in] */ __in IUIAnimationVariable *variable); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetLongestAcceptableDelay )( IUIAnimationStoryboard * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS delay); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *Schedule )( IUIAnimationStoryboard * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS timeNow, /* [annotation][defaultvalue][out] */ __out_opt UI_ANIMATION_SCHEDULING_RESULT *schedulingResult); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *Conclude )( IUIAnimationStoryboard * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *Finish )( IUIAnimationStoryboard * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS completionDeadline); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *Abandon )( IUIAnimationStoryboard * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetTag )( IUIAnimationStoryboard * This, /* [annotation][unique][in] */ __in_opt IUnknown *object, /* [annotation][in] */ __in UINT32 id); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetTag )( IUIAnimationStoryboard * This, /* [annotation][out] */ __deref_opt_out IUnknown **object, /* [annotation][out] */ __out_opt UINT32 *id); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetStatus )( IUIAnimationStoryboard * This, /* [annotation][retval][out] */ __out UI_ANIMATION_STORYBOARD_STATUS *status); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetElapsedTime )( IUIAnimationStoryboard * This, /* [annotation][out] */ __out UI_ANIMATION_SECONDS *elapsedTime); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetStoryboardEventHandler )( IUIAnimationStoryboard * This, /* [annotation][unique][in] */ __in_opt IUIAnimationStoryboardEventHandler *handler); END_INTERFACE } IUIAnimationStoryboardVtbl; interface IUIAnimationStoryboard { CONST_VTBL struct IUIAnimationStoryboardVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationStoryboard_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationStoryboard_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationStoryboard_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationStoryboard_AddTransition(This,variable,transition) \ ( (This)->lpVtbl -> AddTransition(This,variable,transition) ) #define IUIAnimationStoryboard_AddKeyframeAtOffset(This,existingKeyframe,offset,keyframe) \ ( (This)->lpVtbl -> AddKeyframeAtOffset(This,existingKeyframe,offset,keyframe) ) #define IUIAnimationStoryboard_AddKeyframeAfterTransition(This,transition,keyframe) \ ( (This)->lpVtbl -> AddKeyframeAfterTransition(This,transition,keyframe) ) #define IUIAnimationStoryboard_AddTransitionAtKeyframe(This,variable,transition,startKeyframe) \ ( (This)->lpVtbl -> AddTransitionAtKeyframe(This,variable,transition,startKeyframe) ) #define IUIAnimationStoryboard_AddTransitionBetweenKeyframes(This,variable,transition,startKeyframe,endKeyframe) \ ( (This)->lpVtbl -> AddTransitionBetweenKeyframes(This,variable,transition,startKeyframe,endKeyframe) ) #define IUIAnimationStoryboard_RepeatBetweenKeyframes(This,startKeyframe,endKeyframe,repetitionCount) \ ( (This)->lpVtbl -> RepeatBetweenKeyframes(This,startKeyframe,endKeyframe,repetitionCount) ) #define IUIAnimationStoryboard_HoldVariable(This,variable) \ ( (This)->lpVtbl -> HoldVariable(This,variable) ) #define IUIAnimationStoryboard_SetLongestAcceptableDelay(This,delay) \ ( (This)->lpVtbl -> SetLongestAcceptableDelay(This,delay) ) #define IUIAnimationStoryboard_Schedule(This,timeNow,schedulingResult) \ ( (This)->lpVtbl -> Schedule(This,timeNow,schedulingResult) ) #define IUIAnimationStoryboard_Conclude(This) \ ( (This)->lpVtbl -> Conclude(This) ) #define IUIAnimationStoryboard_Finish(This,completionDeadline) \ ( (This)->lpVtbl -> Finish(This,completionDeadline) ) #define IUIAnimationStoryboard_Abandon(This) \ ( (This)->lpVtbl -> Abandon(This) ) #define IUIAnimationStoryboard_SetTag(This,object,id) \ ( (This)->lpVtbl -> SetTag(This,object,id) ) #define IUIAnimationStoryboard_GetTag(This,object,id) \ ( (This)->lpVtbl -> GetTag(This,object,id) ) #define IUIAnimationStoryboard_GetStatus(This,status) \ ( (This)->lpVtbl -> GetStatus(This,status) ) #define IUIAnimationStoryboard_GetElapsedTime(This,elapsedTime) \ ( (This)->lpVtbl -> GetElapsedTime(This,elapsedTime) ) #define IUIAnimationStoryboard_SetStoryboardEventHandler(This,handler) \ ( (This)->lpVtbl -> SetStoryboardEventHandler(This,handler) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationStoryboard_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationTransition_INTERFACE_DEFINED__ #define __IUIAnimationTransition_INTERFACE_DEFINED__ /* interface IUIAnimationTransition */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTransition; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("DC6CE252-F731-41cf-B610-614B6CA049AD") IUIAnimationTransition : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetInitialValue( /* [annotation][in] */ __in DOUBLE value) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetInitialVelocity( /* [annotation][in] */ __in DOUBLE velocity) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE IsDurationKnown( void) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetDuration( /* [annotation][retval][out] */ __out UI_ANIMATION_SECONDS *duration) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTransitionVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTransition * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTransition * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTransition * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetInitialValue )( IUIAnimationTransition * This, /* [annotation][in] */ __in DOUBLE value); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetInitialVelocity )( IUIAnimationTransition * This, /* [annotation][in] */ __in DOUBLE velocity); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *IsDurationKnown )( IUIAnimationTransition * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetDuration )( IUIAnimationTransition * This, /* [annotation][retval][out] */ __out UI_ANIMATION_SECONDS *duration); END_INTERFACE } IUIAnimationTransitionVtbl; interface IUIAnimationTransition { CONST_VTBL struct IUIAnimationTransitionVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTransition_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTransition_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTransition_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTransition_SetInitialValue(This,value) \ ( (This)->lpVtbl -> SetInitialValue(This,value) ) #define IUIAnimationTransition_SetInitialVelocity(This,velocity) \ ( (This)->lpVtbl -> SetInitialVelocity(This,velocity) ) #define IUIAnimationTransition_IsDurationKnown(This) \ ( (This)->lpVtbl -> IsDurationKnown(This) ) #define IUIAnimationTransition_GetDuration(This,duration) \ ( (This)->lpVtbl -> GetDuration(This,duration) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTransition_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationManagerEventHandler_INTERFACE_DEFINED__ #define __IUIAnimationManagerEventHandler_INTERFACE_DEFINED__ /* interface IUIAnimationManagerEventHandler */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationManagerEventHandler; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("783321ED-78A3-4366-B574-6AF607A64788") IUIAnimationManagerEventHandler : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE OnManagerStatusChanged( /* [annotation][in] */ __in UI_ANIMATION_MANAGER_STATUS newStatus, /* [annotation][in] */ __in UI_ANIMATION_MANAGER_STATUS previousStatus) = 0; }; #else /* C style interface */ typedef struct IUIAnimationManagerEventHandlerVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationManagerEventHandler * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationManagerEventHandler * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationManagerEventHandler * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *OnManagerStatusChanged )( IUIAnimationManagerEventHandler * This, /* [annotation][in] */ __in UI_ANIMATION_MANAGER_STATUS newStatus, /* [annotation][in] */ __in UI_ANIMATION_MANAGER_STATUS previousStatus); END_INTERFACE } IUIAnimationManagerEventHandlerVtbl; interface IUIAnimationManagerEventHandler { CONST_VTBL struct IUIAnimationManagerEventHandlerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationManagerEventHandler_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationManagerEventHandler_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationManagerEventHandler_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationManagerEventHandler_OnManagerStatusChanged(This,newStatus,previousStatus) \ ( (This)->lpVtbl -> OnManagerStatusChanged(This,newStatus,previousStatus) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationManagerEventHandler_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationVariableChangeHandler_INTERFACE_DEFINED__ #define __IUIAnimationVariableChangeHandler_INTERFACE_DEFINED__ /* interface IUIAnimationVariableChangeHandler */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationVariableChangeHandler; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("6358B7BA-87D2-42d5-BF71-82E919DD5862") IUIAnimationVariableChangeHandler : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE OnValueChanged( /* [annotation][in] */ __in IUIAnimationStoryboard *storyboard, /* [annotation][in] */ __in IUIAnimationVariable *variable, /* [annotation][in] */ __in DOUBLE newValue, /* [annotation][in] */ __in DOUBLE previousValue) = 0; }; #else /* C style interface */ typedef struct IUIAnimationVariableChangeHandlerVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationVariableChangeHandler * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationVariableChangeHandler * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationVariableChangeHandler * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *OnValueChanged )( IUIAnimationVariableChangeHandler * This, /* [annotation][in] */ __in IUIAnimationStoryboard *storyboard, /* [annotation][in] */ __in IUIAnimationVariable *variable, /* [annotation][in] */ __in DOUBLE newValue, /* [annotation][in] */ __in DOUBLE previousValue); END_INTERFACE } IUIAnimationVariableChangeHandlerVtbl; interface IUIAnimationVariableChangeHandler { CONST_VTBL struct IUIAnimationVariableChangeHandlerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationVariableChangeHandler_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationVariableChangeHandler_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationVariableChangeHandler_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationVariableChangeHandler_OnValueChanged(This,storyboard,variable,newValue,previousValue) \ ( (This)->lpVtbl -> OnValueChanged(This,storyboard,variable,newValue,previousValue) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationVariableChangeHandler_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationVariableIntegerChangeHandler_INTERFACE_DEFINED__ #define __IUIAnimationVariableIntegerChangeHandler_INTERFACE_DEFINED__ /* interface IUIAnimationVariableIntegerChangeHandler */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationVariableIntegerChangeHandler; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("BB3E1550-356E-44b0-99DA-85AC6017865E") IUIAnimationVariableIntegerChangeHandler : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE OnIntegerValueChanged( /* [annotation][in] */ __in IUIAnimationStoryboard *storyboard, /* [annotation][in] */ __in IUIAnimationVariable *variable, /* [annotation][in] */ __in INT32 newValue, /* [annotation][in] */ __in INT32 previousValue) = 0; }; #else /* C style interface */ typedef struct IUIAnimationVariableIntegerChangeHandlerVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationVariableIntegerChangeHandler * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationVariableIntegerChangeHandler * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationVariableIntegerChangeHandler * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *OnIntegerValueChanged )( IUIAnimationVariableIntegerChangeHandler * This, /* [annotation][in] */ __in IUIAnimationStoryboard *storyboard, /* [annotation][in] */ __in IUIAnimationVariable *variable, /* [annotation][in] */ __in INT32 newValue, /* [annotation][in] */ __in INT32 previousValue); END_INTERFACE } IUIAnimationVariableIntegerChangeHandlerVtbl; interface IUIAnimationVariableIntegerChangeHandler { CONST_VTBL struct IUIAnimationVariableIntegerChangeHandlerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationVariableIntegerChangeHandler_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationVariableIntegerChangeHandler_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationVariableIntegerChangeHandler_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationVariableIntegerChangeHandler_OnIntegerValueChanged(This,storyboard,variable,newValue,previousValue) \ ( (This)->lpVtbl -> OnIntegerValueChanged(This,storyboard,variable,newValue,previousValue) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationVariableIntegerChangeHandler_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationStoryboardEventHandler_INTERFACE_DEFINED__ #define __IUIAnimationStoryboardEventHandler_INTERFACE_DEFINED__ /* interface IUIAnimationStoryboardEventHandler */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationStoryboardEventHandler; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("3D5C9008-EC7C-4364-9F8A-9AF3C58CBAE6") IUIAnimationStoryboardEventHandler : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE OnStoryboardStatusChanged( /* [annotation][in] */ __in IUIAnimationStoryboard *storyboard, /* [annotation][in] */ __in UI_ANIMATION_STORYBOARD_STATUS newStatus, /* [annotation][in] */ __in UI_ANIMATION_STORYBOARD_STATUS previousStatus) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE OnStoryboardUpdated( /* [annotation][in] */ __in IUIAnimationStoryboard *storyboard) = 0; }; #else /* C style interface */ typedef struct IUIAnimationStoryboardEventHandlerVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationStoryboardEventHandler * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationStoryboardEventHandler * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationStoryboardEventHandler * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *OnStoryboardStatusChanged )( IUIAnimationStoryboardEventHandler * This, /* [annotation][in] */ __in IUIAnimationStoryboard *storyboard, /* [annotation][in] */ __in UI_ANIMATION_STORYBOARD_STATUS newStatus, /* [annotation][in] */ __in UI_ANIMATION_STORYBOARD_STATUS previousStatus); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *OnStoryboardUpdated )( IUIAnimationStoryboardEventHandler * This, /* [annotation][in] */ __in IUIAnimationStoryboard *storyboard); END_INTERFACE } IUIAnimationStoryboardEventHandlerVtbl; interface IUIAnimationStoryboardEventHandler { CONST_VTBL struct IUIAnimationStoryboardEventHandlerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationStoryboardEventHandler_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationStoryboardEventHandler_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationStoryboardEventHandler_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationStoryboardEventHandler_OnStoryboardStatusChanged(This,storyboard,newStatus,previousStatus) \ ( (This)->lpVtbl -> OnStoryboardStatusChanged(This,storyboard,newStatus,previousStatus) ) #define IUIAnimationStoryboardEventHandler_OnStoryboardUpdated(This,storyboard) \ ( (This)->lpVtbl -> OnStoryboardUpdated(This,storyboard) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationStoryboardEventHandler_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0008 */ /* [local] */ typedef /* [public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0008_0001 { UI_ANIMATION_PRIORITY_EFFECT_FAILURE = 0, UI_ANIMATION_PRIORITY_EFFECT_DELAY = 1 } UI_ANIMATION_PRIORITY_EFFECT; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0008_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0008_v0_0_s_ifspec; #ifndef __IUIAnimationPriorityComparison_INTERFACE_DEFINED__ #define __IUIAnimationPriorityComparison_INTERFACE_DEFINED__ /* interface IUIAnimationPriorityComparison */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationPriorityComparison; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("83FA9B74-5F86-4618-BC6A-A2FAC19B3F44") IUIAnimationPriorityComparison : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE HasPriority( /* [annotation][in] */ __in IUIAnimationStoryboard *scheduledStoryboard, /* [annotation][in] */ __in IUIAnimationStoryboard *newStoryboard, /* [annotation][in] */ __in UI_ANIMATION_PRIORITY_EFFECT priorityEffect) = 0; }; #else /* C style interface */ typedef struct IUIAnimationPriorityComparisonVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationPriorityComparison * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationPriorityComparison * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationPriorityComparison * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *HasPriority )( IUIAnimationPriorityComparison * This, /* [annotation][in] */ __in IUIAnimationStoryboard *scheduledStoryboard, /* [annotation][in] */ __in IUIAnimationStoryboard *newStoryboard, /* [annotation][in] */ __in UI_ANIMATION_PRIORITY_EFFECT priorityEffect); END_INTERFACE } IUIAnimationPriorityComparisonVtbl; interface IUIAnimationPriorityComparison { CONST_VTBL struct IUIAnimationPriorityComparisonVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationPriorityComparison_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationPriorityComparison_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationPriorityComparison_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationPriorityComparison_HasPriority(This,scheduledStoryboard,newStoryboard,priorityEffect) \ ( (This)->lpVtbl -> HasPriority(This,scheduledStoryboard,newStoryboard,priorityEffect) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationPriorityComparison_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0009 */ /* [local] */ typedef /* [public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0009_0001 { UI_ANIMATION_SLOPE_INCREASING = 0, UI_ANIMATION_SLOPE_DECREASING = 1 } UI_ANIMATION_SLOPE; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0009_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0009_v0_0_s_ifspec; #ifndef __IUIAnimationTransitionLibrary_INTERFACE_DEFINED__ #define __IUIAnimationTransitionLibrary_INTERFACE_DEFINED__ /* interface IUIAnimationTransitionLibrary */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTransitionLibrary; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("CA5A14B1-D24F-48b8-8FE4-C78169BA954E") IUIAnimationTransitionLibrary : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE CreateInstantaneousTransition( /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE CreateConstantTransition( /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE CreateDiscreteTransition( /* [annotation][in] */ __in UI_ANIMATION_SECONDS delay, /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][in] */ __in UI_ANIMATION_SECONDS hold, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE CreateLinearTransition( /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration, /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE CreateLinearTransitionFromSpeed( /* [annotation][in] */ __in DOUBLE speed, /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE CreateSinusoidalTransitionFromVelocity( /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration, /* [annotation][in] */ __in UI_ANIMATION_SECONDS period, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE CreateSinusoidalTransitionFromRange( /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration, /* [annotation][in] */ __in DOUBLE minimumValue, /* [annotation][in] */ __in DOUBLE maximumValue, /* [annotation][in] */ __in UI_ANIMATION_SECONDS period, /* [annotation][in] */ __in UI_ANIMATION_SLOPE slope, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE CreateAccelerateDecelerateTransition( /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration, /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][in] */ __in DOUBLE accelerationRatio, /* [annotation][in] */ __in DOUBLE decelerationRatio, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE CreateReversalTransition( /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE CreateCubicTransition( /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration, /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][in] */ __in DOUBLE finalVelocity, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE CreateSmoothStopTransition( /* [annotation][in] */ __in UI_ANIMATION_SECONDS maximumDuration, /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE CreateParabolicTransitionFromAcceleration( /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][in] */ __in DOUBLE finalVelocity, /* [annotation][in] */ __in DOUBLE acceleration, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTransitionLibraryVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTransitionLibrary * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTransitionLibrary * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTransitionLibrary * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *CreateInstantaneousTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *CreateConstantTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *CreateDiscreteTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS delay, /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][in] */ __in UI_ANIMATION_SECONDS hold, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *CreateLinearTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration, /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *CreateLinearTransitionFromSpeed )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ __in DOUBLE speed, /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *CreateSinusoidalTransitionFromVelocity )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration, /* [annotation][in] */ __in UI_ANIMATION_SECONDS period, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *CreateSinusoidalTransitionFromRange )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration, /* [annotation][in] */ __in DOUBLE minimumValue, /* [annotation][in] */ __in DOUBLE maximumValue, /* [annotation][in] */ __in UI_ANIMATION_SECONDS period, /* [annotation][in] */ __in UI_ANIMATION_SLOPE slope, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *CreateAccelerateDecelerateTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration, /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][in] */ __in DOUBLE accelerationRatio, /* [annotation][in] */ __in DOUBLE decelerationRatio, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *CreateReversalTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *CreateCubicTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration, /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][in] */ __in DOUBLE finalVelocity, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *CreateSmoothStopTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS maximumDuration, /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *CreateParabolicTransitionFromAcceleration )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ __in DOUBLE finalValue, /* [annotation][in] */ __in DOUBLE finalVelocity, /* [annotation][in] */ __in DOUBLE acceleration, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition); END_INTERFACE } IUIAnimationTransitionLibraryVtbl; interface IUIAnimationTransitionLibrary { CONST_VTBL struct IUIAnimationTransitionLibraryVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTransitionLibrary_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTransitionLibrary_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTransitionLibrary_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTransitionLibrary_CreateInstantaneousTransition(This,finalValue,transition) \ ( (This)->lpVtbl -> CreateInstantaneousTransition(This,finalValue,transition) ) #define IUIAnimationTransitionLibrary_CreateConstantTransition(This,duration,transition) \ ( (This)->lpVtbl -> CreateConstantTransition(This,duration,transition) ) #define IUIAnimationTransitionLibrary_CreateDiscreteTransition(This,delay,finalValue,hold,transition) \ ( (This)->lpVtbl -> CreateDiscreteTransition(This,delay,finalValue,hold,transition) ) #define IUIAnimationTransitionLibrary_CreateLinearTransition(This,duration,finalValue,transition) \ ( (This)->lpVtbl -> CreateLinearTransition(This,duration,finalValue,transition) ) #define IUIAnimationTransitionLibrary_CreateLinearTransitionFromSpeed(This,speed,finalValue,transition) \ ( (This)->lpVtbl -> CreateLinearTransitionFromSpeed(This,speed,finalValue,transition) ) #define IUIAnimationTransitionLibrary_CreateSinusoidalTransitionFromVelocity(This,duration,period,transition) \ ( (This)->lpVtbl -> CreateSinusoidalTransitionFromVelocity(This,duration,period,transition) ) #define IUIAnimationTransitionLibrary_CreateSinusoidalTransitionFromRange(This,duration,minimumValue,maximumValue,period,slope,transition) \ ( (This)->lpVtbl -> CreateSinusoidalTransitionFromRange(This,duration,minimumValue,maximumValue,period,slope,transition) ) #define IUIAnimationTransitionLibrary_CreateAccelerateDecelerateTransition(This,duration,finalValue,accelerationRatio,decelerationRatio,transition) \ ( (This)->lpVtbl -> CreateAccelerateDecelerateTransition(This,duration,finalValue,accelerationRatio,decelerationRatio,transition) ) #define IUIAnimationTransitionLibrary_CreateReversalTransition(This,duration,transition) \ ( (This)->lpVtbl -> CreateReversalTransition(This,duration,transition) ) #define IUIAnimationTransitionLibrary_CreateCubicTransition(This,duration,finalValue,finalVelocity,transition) \ ( (This)->lpVtbl -> CreateCubicTransition(This,duration,finalValue,finalVelocity,transition) ) #define IUIAnimationTransitionLibrary_CreateSmoothStopTransition(This,maximumDuration,finalValue,transition) \ ( (This)->lpVtbl -> CreateSmoothStopTransition(This,maximumDuration,finalValue,transition) ) #define IUIAnimationTransitionLibrary_CreateParabolicTransitionFromAcceleration(This,finalValue,finalVelocity,acceleration,transition) \ ( (This)->lpVtbl -> CreateParabolicTransitionFromAcceleration(This,finalValue,finalVelocity,acceleration,transition) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTransitionLibrary_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0010 */ /* [local] */ typedef /* [public][public][public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0010_0001 { UI_ANIMATION_DEPENDENCY_NONE = 0, UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES = 0x1, UI_ANIMATION_DEPENDENCY_FINAL_VALUE = 0x2, UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY = 0x4, UI_ANIMATION_DEPENDENCY_DURATION = 0x8 } UI_ANIMATION_DEPENDENCIES; DEFINE_ENUM_FLAG_OPERATORS(UI_ANIMATION_DEPENDENCIES); extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0010_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0010_v0_0_s_ifspec; #ifndef __IUIAnimationInterpolator_INTERFACE_DEFINED__ #define __IUIAnimationInterpolator_INTERFACE_DEFINED__ /* interface IUIAnimationInterpolator */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationInterpolator; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("7815CBBA-DDF7-478c-A46C-7B6C738B7978") IUIAnimationInterpolator : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetInitialValueAndVelocity( /* [annotation][in] */ __in DOUBLE initialValue, /* [annotation][in] */ __in DOUBLE initialVelocity) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetDuration( /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetDuration( /* [annotation][retval][out] */ __out UI_ANIMATION_SECONDS *duration) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetFinalValue( /* [annotation][retval][out] */ __out DOUBLE *value) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE InterpolateValue( /* [annotation][in] */ __in UI_ANIMATION_SECONDS offset, /* [annotation][retval][out] */ __out DOUBLE *value) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE InterpolateVelocity( /* [annotation][in] */ __in UI_ANIMATION_SECONDS offset, /* [annotation][retval][out] */ __out DOUBLE *velocity) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetDependencies( /* [annotation][out] */ __out UI_ANIMATION_DEPENDENCIES *initialValueDependencies, /* [annotation][out] */ __out UI_ANIMATION_DEPENDENCIES *initialVelocityDependencies, /* [annotation][out] */ __out UI_ANIMATION_DEPENDENCIES *durationDependencies) = 0; }; #else /* C style interface */ typedef struct IUIAnimationInterpolatorVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationInterpolator * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationInterpolator * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationInterpolator * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetInitialValueAndVelocity )( IUIAnimationInterpolator * This, /* [annotation][in] */ __in DOUBLE initialValue, /* [annotation][in] */ __in DOUBLE initialVelocity); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetDuration )( IUIAnimationInterpolator * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS duration); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetDuration )( IUIAnimationInterpolator * This, /* [annotation][retval][out] */ __out UI_ANIMATION_SECONDS *duration); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetFinalValue )( IUIAnimationInterpolator * This, /* [annotation][retval][out] */ __out DOUBLE *value); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *InterpolateValue )( IUIAnimationInterpolator * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS offset, /* [annotation][retval][out] */ __out DOUBLE *value); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *InterpolateVelocity )( IUIAnimationInterpolator * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS offset, /* [annotation][retval][out] */ __out DOUBLE *velocity); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetDependencies )( IUIAnimationInterpolator * This, /* [annotation][out] */ __out UI_ANIMATION_DEPENDENCIES *initialValueDependencies, /* [annotation][out] */ __out UI_ANIMATION_DEPENDENCIES *initialVelocityDependencies, /* [annotation][out] */ __out UI_ANIMATION_DEPENDENCIES *durationDependencies); END_INTERFACE } IUIAnimationInterpolatorVtbl; interface IUIAnimationInterpolator { CONST_VTBL struct IUIAnimationInterpolatorVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationInterpolator_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationInterpolator_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationInterpolator_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationInterpolator_SetInitialValueAndVelocity(This,initialValue,initialVelocity) \ ( (This)->lpVtbl -> SetInitialValueAndVelocity(This,initialValue,initialVelocity) ) #define IUIAnimationInterpolator_SetDuration(This,duration) \ ( (This)->lpVtbl -> SetDuration(This,duration) ) #define IUIAnimationInterpolator_GetDuration(This,duration) \ ( (This)->lpVtbl -> GetDuration(This,duration) ) #define IUIAnimationInterpolator_GetFinalValue(This,value) \ ( (This)->lpVtbl -> GetFinalValue(This,value) ) #define IUIAnimationInterpolator_InterpolateValue(This,offset,value) \ ( (This)->lpVtbl -> InterpolateValue(This,offset,value) ) #define IUIAnimationInterpolator_InterpolateVelocity(This,offset,velocity) \ ( (This)->lpVtbl -> InterpolateVelocity(This,offset,velocity) ) #define IUIAnimationInterpolator_GetDependencies(This,initialValueDependencies,initialVelocityDependencies,durationDependencies) \ ( (This)->lpVtbl -> GetDependencies(This,initialValueDependencies,initialVelocityDependencies,durationDependencies) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationInterpolator_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationTransitionFactory_INTERFACE_DEFINED__ #define __IUIAnimationTransitionFactory_INTERFACE_DEFINED__ /* interface IUIAnimationTransitionFactory */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTransitionFactory; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("FCD91E03-3E3B-45ad-BBB1-6DFC8153743D") IUIAnimationTransitionFactory : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE CreateTransition( /* [annotation][in] */ __in IUIAnimationInterpolator *interpolator, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTransitionFactoryVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTransitionFactory * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTransitionFactory * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTransitionFactory * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *CreateTransition )( IUIAnimationTransitionFactory * This, /* [annotation][in] */ __in IUIAnimationInterpolator *interpolator, /* [annotation][retval][out] */ __deref_out IUIAnimationTransition **transition); END_INTERFACE } IUIAnimationTransitionFactoryVtbl; interface IUIAnimationTransitionFactory { CONST_VTBL struct IUIAnimationTransitionFactoryVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTransitionFactory_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTransitionFactory_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTransitionFactory_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTransitionFactory_CreateTransition(This,interpolator,transition) \ ( (This)->lpVtbl -> CreateTransition(This,interpolator,transition) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTransitionFactory_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0012 */ /* [local] */ typedef /* [public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0012_0001 { UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE = 0, UI_ANIMATION_IDLE_BEHAVIOR_DISABLE = 1 } UI_ANIMATION_IDLE_BEHAVIOR; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0012_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0012_v0_0_s_ifspec; #ifndef __IUIAnimationTimer_INTERFACE_DEFINED__ #define __IUIAnimationTimer_INTERFACE_DEFINED__ /* interface IUIAnimationTimer */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTimer; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("6B0EFAD1-A053-41d6-9085-33A689144665") IUIAnimationTimer : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetTimerUpdateHandler( /* [annotation][unique][in] */ __in_opt IUIAnimationTimerUpdateHandler *updateHandler, /* [annotation][in] */ __in UI_ANIMATION_IDLE_BEHAVIOR idleBehavior) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetTimerEventHandler( /* [annotation][unique][in] */ __in_opt IUIAnimationTimerEventHandler *handler) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE Enable( void) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE Disable( void) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE IsEnabled( void) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE GetTime( /* [annotation][out] */ __out UI_ANIMATION_SECONDS *seconds) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetFrameRateThreshold( /* [annotation][in] */ __in UINT32 framesPerSecond) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTimerVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTimer * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTimer * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTimer * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetTimerUpdateHandler )( IUIAnimationTimer * This, /* [annotation][unique][in] */ __in_opt IUIAnimationTimerUpdateHandler *updateHandler, /* [annotation][in] */ __in UI_ANIMATION_IDLE_BEHAVIOR idleBehavior); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetTimerEventHandler )( IUIAnimationTimer * This, /* [annotation][unique][in] */ __in_opt IUIAnimationTimerEventHandler *handler); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *Enable )( IUIAnimationTimer * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *Disable )( IUIAnimationTimer * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *IsEnabled )( IUIAnimationTimer * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *GetTime )( IUIAnimationTimer * This, /* [annotation][out] */ __out UI_ANIMATION_SECONDS *seconds); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetFrameRateThreshold )( IUIAnimationTimer * This, /* [annotation][in] */ __in UINT32 framesPerSecond); END_INTERFACE } IUIAnimationTimerVtbl; interface IUIAnimationTimer { CONST_VTBL struct IUIAnimationTimerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTimer_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTimer_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTimer_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTimer_SetTimerUpdateHandler(This,updateHandler,idleBehavior) \ ( (This)->lpVtbl -> SetTimerUpdateHandler(This,updateHandler,idleBehavior) ) #define IUIAnimationTimer_SetTimerEventHandler(This,handler) \ ( (This)->lpVtbl -> SetTimerEventHandler(This,handler) ) #define IUIAnimationTimer_Enable(This) \ ( (This)->lpVtbl -> Enable(This) ) #define IUIAnimationTimer_Disable(This) \ ( (This)->lpVtbl -> Disable(This) ) #define IUIAnimationTimer_IsEnabled(This) \ ( (This)->lpVtbl -> IsEnabled(This) ) #define IUIAnimationTimer_GetTime(This,seconds) \ ( (This)->lpVtbl -> GetTime(This,seconds) ) #define IUIAnimationTimer_SetFrameRateThreshold(This,framesPerSecond) \ ( (This)->lpVtbl -> SetFrameRateThreshold(This,framesPerSecond) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTimer_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationTimerUpdateHandler_INTERFACE_DEFINED__ #define __IUIAnimationTimerUpdateHandler_INTERFACE_DEFINED__ /* interface IUIAnimationTimerUpdateHandler */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTimerUpdateHandler; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("195509B7-5D5E-4e3e-B278-EE3759B367AD") IUIAnimationTimerUpdateHandler : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE OnUpdate( /* [annotation][in] */ __in UI_ANIMATION_SECONDS timeNow, /* [annotation][retval][out] */ __out UI_ANIMATION_UPDATE_RESULT *result) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE SetTimerClientEventHandler( /* [annotation][in] */ __in IUIAnimationTimerClientEventHandler *handler) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE ClearTimerClientEventHandler( void) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTimerUpdateHandlerVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTimerUpdateHandler * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTimerUpdateHandler * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTimerUpdateHandler * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *OnUpdate )( IUIAnimationTimerUpdateHandler * This, /* [annotation][in] */ __in UI_ANIMATION_SECONDS timeNow, /* [annotation][retval][out] */ __out UI_ANIMATION_UPDATE_RESULT *result); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *SetTimerClientEventHandler )( IUIAnimationTimerUpdateHandler * This, /* [annotation][in] */ __in IUIAnimationTimerClientEventHandler *handler); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *ClearTimerClientEventHandler )( IUIAnimationTimerUpdateHandler * This); END_INTERFACE } IUIAnimationTimerUpdateHandlerVtbl; interface IUIAnimationTimerUpdateHandler { CONST_VTBL struct IUIAnimationTimerUpdateHandlerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTimerUpdateHandler_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTimerUpdateHandler_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTimerUpdateHandler_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTimerUpdateHandler_OnUpdate(This,timeNow,result) \ ( (This)->lpVtbl -> OnUpdate(This,timeNow,result) ) #define IUIAnimationTimerUpdateHandler_SetTimerClientEventHandler(This,handler) \ ( (This)->lpVtbl -> SetTimerClientEventHandler(This,handler) ) #define IUIAnimationTimerUpdateHandler_ClearTimerClientEventHandler(This) \ ( (This)->lpVtbl -> ClearTimerClientEventHandler(This) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTimerUpdateHandler_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0014 */ /* [local] */ typedef /* [public][public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0014_0001 { UI_ANIMATION_TIMER_CLIENT_IDLE = 0, UI_ANIMATION_TIMER_CLIENT_BUSY = 1 } UI_ANIMATION_TIMER_CLIENT_STATUS; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0014_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0014_v0_0_s_ifspec; #ifndef __IUIAnimationTimerClientEventHandler_INTERFACE_DEFINED__ #define __IUIAnimationTimerClientEventHandler_INTERFACE_DEFINED__ /* interface IUIAnimationTimerClientEventHandler */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTimerClientEventHandler; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("BEDB4DB6-94FA-4bfb-A47F-EF2D9E408C25") IUIAnimationTimerClientEventHandler : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE OnTimerClientStatusChanged( /* [annotation][in] */ __in UI_ANIMATION_TIMER_CLIENT_STATUS newStatus, /* [annotation][in] */ __in UI_ANIMATION_TIMER_CLIENT_STATUS previousStatus) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTimerClientEventHandlerVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTimerClientEventHandler * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTimerClientEventHandler * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTimerClientEventHandler * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *OnTimerClientStatusChanged )( IUIAnimationTimerClientEventHandler * This, /* [annotation][in] */ __in UI_ANIMATION_TIMER_CLIENT_STATUS newStatus, /* [annotation][in] */ __in UI_ANIMATION_TIMER_CLIENT_STATUS previousStatus); END_INTERFACE } IUIAnimationTimerClientEventHandlerVtbl; interface IUIAnimationTimerClientEventHandler { CONST_VTBL struct IUIAnimationTimerClientEventHandlerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTimerClientEventHandler_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTimerClientEventHandler_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTimerClientEventHandler_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTimerClientEventHandler_OnTimerClientStatusChanged(This,newStatus,previousStatus) \ ( (This)->lpVtbl -> OnTimerClientStatusChanged(This,newStatus,previousStatus) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTimerClientEventHandler_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationTimerEventHandler_INTERFACE_DEFINED__ #define __IUIAnimationTimerEventHandler_INTERFACE_DEFINED__ /* interface IUIAnimationTimerEventHandler */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTimerEventHandler; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("274A7DEA-D771-4095-ABBD-8DF7ABD23CE3") IUIAnimationTimerEventHandler : public IUnknown { public: virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE OnPreUpdate( void) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE OnPostUpdate( void) = 0; virtual /* [annotation] */ __checkReturn HRESULT STDMETHODCALLTYPE OnRenderingTooSlow( /* [annotation][in] */ __in UINT32 framesPerSecond) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTimerEventHandlerVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTimerEventHandler * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTimerEventHandler * This); ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTimerEventHandler * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *OnPreUpdate )( IUIAnimationTimerEventHandler * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *OnPostUpdate )( IUIAnimationTimerEventHandler * This); /* [annotation] */ __checkReturn HRESULT ( STDMETHODCALLTYPE *OnRenderingTooSlow )( IUIAnimationTimerEventHandler * This, /* [annotation][in] */ __in UINT32 framesPerSecond); END_INTERFACE } IUIAnimationTimerEventHandlerVtbl; interface IUIAnimationTimerEventHandler { CONST_VTBL struct IUIAnimationTimerEventHandlerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTimerEventHandler_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTimerEventHandler_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTimerEventHandler_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTimerEventHandler_OnPreUpdate(This) \ ( (This)->lpVtbl -> OnPreUpdate(This) ) #define IUIAnimationTimerEventHandler_OnPostUpdate(This) \ ( (This)->lpVtbl -> OnPostUpdate(This) ) #define IUIAnimationTimerEventHandler_OnRenderingTooSlow(This,framesPerSecond) \ ( (This)->lpVtbl -> OnRenderingTooSlow(This,framesPerSecond) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTimerEventHandler_INTERFACE_DEFINED__ */ #ifndef __UIAnimation_LIBRARY_DEFINED__ #define __UIAnimation_LIBRARY_DEFINED__ /* library UIAnimation */ /* [helpstring][version][uuid] */ EXTERN_C const IID LIBID_UIAnimation; EXTERN_C const CLSID CLSID_UIAnimationManager; #ifdef __cplusplus class DECLSPEC_UUID("4C1FC63A-695C-47E8-A339-1A194BE3D0B8") UIAnimationManager; #endif EXTERN_C const CLSID CLSID_UIAnimationTransitionLibrary; #ifdef __cplusplus class DECLSPEC_UUID("1D6322AD-AA85-4EF5-A828-86D71067D145") UIAnimationTransitionLibrary; #endif EXTERN_C const CLSID CLSID_UIAnimationTransitionFactory; #ifdef __cplusplus class DECLSPEC_UUID("8A9B1CDD-FCD7-419c-8B44-42FD17DB1887") UIAnimationTransitionFactory; #endif EXTERN_C const CLSID CLSID_UIAnimationTimer; #ifdef __cplusplus class DECLSPEC_UUID("BFCD4A0C-06B6-4384-B768-0DAA792C380E") UIAnimationTimer; #endif #endif /* __UIAnimation_LIBRARY_DEFINED__ */ /* Additional Prototypes for ALL interfaces */ /* end of Additional Prototypes */ #ifdef __cplusplus } #endif #endif