xpmgr/BuildTools/Include/d3d10sdklayers.idl

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//////////////////////////////////////////////////////////////////////////////////////////////
// //
// D3D10SDKLayers.idl //
// //
// Contains interface definitions for the D3D10 SDK Layers . //
// //
// Copyright (c) Microsoft Corporation. //
// //
//////////////////////////////////////////////////////////////////////////////////////////////
import "oaidl.idl";
import "ocidl.idl";
import "dxgi.idl";
const UINT D3D10_SDK_LAYERS_VERSION = 11;
//==================================================================================================================================
//
// Debugging Layer
//
//==================================================================================================================================
const UINT D3D10_DEBUG_FEATURE_FLUSH_PER_RENDER_OP = 0x1;
const UINT D3D10_DEBUG_FEATURE_FINISH_PER_RENDER_OP = 0x2;
const UINT D3D10_DEBUG_FEATURE_PRESENT_PER_RENDER_OP = 0x4;
[ uuid( 9B7E4E01-342C-4106-A19F-4F2704F689F0 ), object, local, pointer_default( unique ) ]
interface ID3D10Debug
: IUnknown
{
HRESULT SetFeatureMask( UINT Mask );
UINT GetFeatureMask();
HRESULT SetPresentPerRenderOpDelay( UINT Milliseconds );
UINT GetPresentPerRenderOpDelay();
HRESULT SetSwapChain( [ annotation( "__in_opt" ) ] IDXGISwapChain* pSwapChain );
HRESULT GetSwapChain( [ annotation( "__out" ) ] IDXGISwapChain** ppSwapChain );
HRESULT Validate();
};
[ uuid( 9B7E4E02-342C-4106-A19F-4F2704F689F0 ), object, local, pointer_default( unique ) ]
interface ID3D10SwitchToRef
: IUnknown
{
BOOL SetUseRef( BOOL UseRef );
BOOL GetUseRef();
};
//==================================================================================================================================
//
// Info Queue
//
//==================================================================================================================================
typedef enum D3D10_MESSAGE_CATEGORY {
D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED,
D3D10_MESSAGE_CATEGORY_MISCELLANEOUS,
D3D10_MESSAGE_CATEGORY_INITIALIZATION,
D3D10_MESSAGE_CATEGORY_CLEANUP,
D3D10_MESSAGE_CATEGORY_COMPILATION,
D3D10_MESSAGE_CATEGORY_STATE_CREATION,
D3D10_MESSAGE_CATEGORY_STATE_SETTING,
D3D10_MESSAGE_CATEGORY_STATE_GETTING,
D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION,
D3D10_MESSAGE_CATEGORY_EXECUTION
} D3D10_MESSAGE_CATEGORY;
typedef enum D3D10_MESSAGE_SEVERITY {
D3D10_MESSAGE_SEVERITY_CORRUPTION,
D3D10_MESSAGE_SEVERITY_ERROR,
D3D10_MESSAGE_SEVERITY_WARNING,
D3D10_MESSAGE_SEVERITY_INFO
} D3D10_MESSAGE_SEVERITY;
// Unique ID for every error
typedef enum D3D10_MESSAGE_ID {
D3D10_MESSAGE_ID_UNKNOWN = 0,
//--------------------------------------------------------------------------
// Messages Used by Core
// Message IDs generated from core are at the beginning
// since the core changes less frequently than the debug layer.
// hazard checking
D3D10_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_HAZARD,
D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_HAZARD,
D3D10_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_HAZARD,
D3D10_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_HAZARD,
D3D10_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_HAZARD,
D3D10_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_HAZARD,
D3D10_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_HAZARD,
D3D10_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_HAZARD,
D3D10_MESSAGE_ID_DEVICE_OMSETRENDERTARGETS_HAZARD,
D3D10_MESSAGE_ID_DEVICE_SOSETTARGETS_HAZARD,
// End of Messages used by Core
// ------------------------------------------------------------------------
D3D10_MESSAGE_ID_STRING_FROM_APPLICATION,
D3D10_MESSAGE_ID_CORRUPTED_THIS,
D3D10_MESSAGE_ID_CORRUPTED_PARAMETER1,
D3D10_MESSAGE_ID_CORRUPTED_PARAMETER2,
D3D10_MESSAGE_ID_CORRUPTED_PARAMETER3,
D3D10_MESSAGE_ID_CORRUPTED_PARAMETER4,
D3D10_MESSAGE_ID_CORRUPTED_PARAMETER5,
D3D10_MESSAGE_ID_CORRUPTED_PARAMETER6,
D3D10_MESSAGE_ID_CORRUPTED_PARAMETER7,
D3D10_MESSAGE_ID_CORRUPTED_PARAMETER8,
D3D10_MESSAGE_ID_CORRUPTED_PARAMETER9,
D3D10_MESSAGE_ID_CORRUPTED_PARAMETER10,
D3D10_MESSAGE_ID_CORRUPTED_PARAMETER11,
D3D10_MESSAGE_ID_CORRUPTED_PARAMETER12,
D3D10_MESSAGE_ID_CORRUPTED_PARAMETER13,
D3D10_MESSAGE_ID_CORRUPTED_PARAMETER14,
D3D10_MESSAGE_ID_CORRUPTED_PARAMETER15,
D3D10_MESSAGE_ID_CORRUPTED_MULTITHREADING,
D3D10_MESSAGE_ID_MESSAGE_REPORTING_OUTOFMEMORY,
D3D10_MESSAGE_ID_IASETINPUTLAYOUT_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_IASETVERTEXBUFFERS_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_IASETINDEXBUFFER_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_VSSETSHADER_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_VSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_VSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_VSSETSAMPLERS_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_GSSETSHADER_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_GSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_GSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_GSSETSAMPLERS_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_SOSETTARGETS_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_PSSETSHADER_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_PSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_PSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_PSSETSAMPLERS_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_RSSETSTATE_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_OMSETBLENDSTATE_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_OMSETDEPTHSTENCILSTATE_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_OMSETRENDERTARGETS_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_SETPREDICATION_UNBINDDELETINGOBJECT,
D3D10_MESSAGE_ID_GETPRIVATEDATA_MOREDATA,
D3D10_MESSAGE_ID_SETPRIVATEDATA_INVALIDFREEDATA,
D3D10_MESSAGE_ID_SETPRIVATEDATA_INVALIDIUNKNOWN,
D3D10_MESSAGE_ID_SETPRIVATEDATA_INVALIDFLAGS,
D3D10_MESSAGE_ID_SETPRIVATEDATA_CHANGINGPARAMS,
D3D10_MESSAGE_ID_SETPRIVATEDATA_OUTOFMEMORY,
D3D10_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDFORMAT,
D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDSAMPLES,
D3D10_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDUSAGE,
D3D10_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDBINDFLAGS,
D3D10_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDCPUACCESSFLAGS,
D3D10_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDMISCFLAGS,
D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDCPUACCESSFLAGS,
D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDBINDFLAGS,
D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDINITIALDATA,
D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDDIMENSIONS,
D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDMIPLEVELS,
D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDMISCFLAGS,
D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDARG_RETURN,
D3D10_MESSAGE_ID_CREATEBUFFER_OUTOFMEMORY_RETURN,
D3D10_MESSAGE_ID_CREATEBUFFER_NULLDESC,
D3D10_MESSAGE_ID_CREATEBUFFER_INVALIDCONSTANTBUFFERBINDINGS,
D3D10_MESSAGE_ID_CREATEBUFFER_LARGEALLOCATION,
D3D10_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDFORMAT,
D3D10_MESSAGE_ID_CREATETEXTURE1D_UNSUPPORTEDFORMAT,
D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDSAMPLES,
D3D10_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDUSAGE,
D3D10_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDBINDFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDCPUACCESSFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDMISCFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDCPUACCESSFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDBINDFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDINITIALDATA,
D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDDIMENSIONS,
D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDMIPLEVELS,
D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDMISCFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE1D_INVALIDARG_RETURN,
D3D10_MESSAGE_ID_CREATETEXTURE1D_OUTOFMEMORY_RETURN,
D3D10_MESSAGE_ID_CREATETEXTURE1D_NULLDESC,
D3D10_MESSAGE_ID_CREATETEXTURE1D_LARGEALLOCATION,
D3D10_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDFORMAT,
D3D10_MESSAGE_ID_CREATETEXTURE2D_UNSUPPORTEDFORMAT,
D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDSAMPLES,
D3D10_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDUSAGE,
D3D10_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDBINDFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDCPUACCESSFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDMISCFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDCPUACCESSFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDBINDFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDINITIALDATA,
D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDDIMENSIONS,
D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDMIPLEVELS,
D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDMISCFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE2D_INVALIDARG_RETURN,
D3D10_MESSAGE_ID_CREATETEXTURE2D_OUTOFMEMORY_RETURN,
D3D10_MESSAGE_ID_CREATETEXTURE2D_NULLDESC,
D3D10_MESSAGE_ID_CREATETEXTURE2D_LARGEALLOCATION,
D3D10_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDFORMAT,
D3D10_MESSAGE_ID_CREATETEXTURE3D_UNSUPPORTEDFORMAT,
D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDSAMPLES,
D3D10_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDUSAGE,
D3D10_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDBINDFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDCPUACCESSFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDMISCFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDCPUACCESSFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDBINDFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDINITIALDATA,
D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDDIMENSIONS,
D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDMIPLEVELS,
D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDMISCFLAGS,
D3D10_MESSAGE_ID_CREATETEXTURE3D_INVALIDARG_RETURN,
D3D10_MESSAGE_ID_CREATETEXTURE3D_OUTOFMEMORY_RETURN,
D3D10_MESSAGE_ID_CREATETEXTURE3D_NULLDESC,
D3D10_MESSAGE_ID_CREATETEXTURE3D_LARGEALLOCATION,
D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT,
D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDESC,
D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFORMAT,
D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS,
D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDRESOURCE,
D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_TOOMANYOBJECTS,
D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDARG_RETURN,
D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_OUTOFMEMORY_RETURN,
D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT,
D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT,
D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDESC,
D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDFORMAT,
D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDIMENSIONS,
D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDRESOURCE,
D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_TOOMANYOBJECTS,
D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDARG_RETURN,
D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_OUTOFMEMORY_RETURN,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDESC,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFORMAT,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_TOOMANYOBJECTS,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDARG_RETURN,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_OUTOFMEMORY_RETURN,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_OUTOFMEMORY,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_TOOMANYELEMENTS,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDFORMAT,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOT,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDALIGNMENT,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_DUPLICATESEMANTIC,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_NULLSEMANTIC,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_MISSINGELEMENT,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_NULLDESC,
D3D10_MESSAGE_ID_CREATEVERTEXSHADER_OUTOFMEMORY,
D3D10_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERBYTECODE,
D3D10_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERTYPE,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADER_OUTOFMEMORY,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERTYPE,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDDECL,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_EXPECTEDDECL,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE,
D3D10_MESSAGE_ID_CREATEPIXELSHADER_OUTOFMEMORY,
D3D10_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERBYTECODE,
D3D10_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERTYPE,
D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFILLMODE,
D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDCULLMODE,
D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP,
D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS,
D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_TOOMANYOBJECTS,
D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_NULLDESC,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_TOOMANYOBJECTS,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_NULLDESC,
D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLEND,
D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLEND,
D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOP,
D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLENDALPHA,
D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLENDALPHA,
D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOPALPHA,
D3D10_MESSAGE_ID_CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK,
D3D10_MESSAGE_ID_CREATEBLENDSTATE_TOOMANYOBJECTS,
D3D10_MESSAGE_ID_CREATEBLENDSTATE_NULLDESC,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDFILTER,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSU,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSV,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSW,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMIPLODBIAS,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMAXANISOTROPY,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDCOMPARISONFUNC,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMINLOD,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMAXLOD,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_TOOMANYOBJECTS,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_NULLDESC,
D3D10_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDQUERY,
D3D10_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDMISCFLAGS,
D3D10_MESSAGE_ID_CREATEQUERYORPREDICATE_UNEXPECTEDMISCFLAG,
D3D10_MESSAGE_ID_CREATEQUERYORPREDICATE_NULLDESC,
D3D10_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNRECOGNIZED,
D3D10_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNDEFINED,
D3D10_MESSAGE_ID_IASETVERTEXBUFFERS_INVALIDBUFFER,
D3D10_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_OFFSET_TOO_LARGE,
D3D10_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_BUFFERS_EMPTY,
D3D10_MESSAGE_ID_IASETINDEXBUFFER_INVALIDBUFFER,
D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_FORMAT_INVALID,
D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_TOO_LARGE,
D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_UNALIGNED,
D3D10_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_VIEWS_EMPTY,
D3D10_MESSAGE_ID_VSSETCONSTANTBUFFERS_INVALIDBUFFER,
D3D10_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_BUFFERS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_VSSETSAMPLERS_SAMPLERS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_VIEWS_EMPTY,
D3D10_MESSAGE_ID_GSSETCONSTANTBUFFERS_INVALIDBUFFER,
D3D10_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_BUFFERS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_GSSETSAMPLERS_SAMPLERS_EMPTY,
D3D10_MESSAGE_ID_SOSETTARGETS_INVALIDBUFFER,
D3D10_MESSAGE_ID_DEVICE_SOSETTARGETS_OFFSET_UNALIGNED,
D3D10_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_VIEWS_EMPTY,
D3D10_MESSAGE_ID_PSSETCONSTANTBUFFERS_INVALIDBUFFER,
D3D10_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_BUFFERS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_PSSETSAMPLERS_SAMPLERS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_RSSETVIEWPORTS_INVALIDVIEWPORT,
D3D10_MESSAGE_ID_DEVICE_RSSETSCISSORRECTS_INVALIDSCISSOR,
D3D10_MESSAGE_ID_CLEARRENDERTARGETVIEW_DENORMFLUSH,
D3D10_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_DENORMFLUSH,
D3D10_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_INVALID,
D3D10_MESSAGE_ID_DEVICE_IAGETVERTEXBUFFERS_BUFFERS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_VSGETSHADERRESOURCES_VIEWS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_VSGETCONSTANTBUFFERS_BUFFERS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_VSGETSAMPLERS_SAMPLERS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_GSGETSHADERRESOURCES_VIEWS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_GSGETCONSTANTBUFFERS_BUFFERS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_GSGETSAMPLERS_SAMPLERS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_SOGETTARGETS_BUFFERS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_PSGETSHADERRESOURCES_VIEWS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_PSGETCONSTANTBUFFERS_BUFFERS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_PSGETSAMPLERS_SAMPLERS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_RSGETVIEWPORTS_VIEWPORTS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_RSGETSCISSORRECTS_RECTS_EMPTY,
D3D10_MESSAGE_ID_DEVICE_GENERATEMIPS_RESOURCE_INVALID,
D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDDESTINATIONSUBRESOURCE,
D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCESUBRESOURCE,
D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCEBOX,
D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCE,
D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDDESTINATIONSTATE,
D3D10_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCESTATE,
D3D10_MESSAGE_ID_COPYRESOURCE_INVALIDSOURCE,
D3D10_MESSAGE_ID_COPYRESOURCE_INVALIDDESTINATIONSTATE,
D3D10_MESSAGE_ID_COPYRESOURCE_INVALIDSOURCESTATE,
D3D10_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONSUBRESOURCE,
D3D10_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONBOX,
D3D10_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONSTATE,
D3D10_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_DESTINATION_INVALID,
D3D10_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_DESTINATION_SUBRESOURCE_INVALID,
D3D10_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_SOURCE_INVALID,
D3D10_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_SOURCE_SUBRESOURCE_INVALID,
D3D10_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_FORMAT_INVALID,
D3D10_MESSAGE_ID_BUFFER_MAP_INVALIDMAPTYPE,
D3D10_MESSAGE_ID_BUFFER_MAP_INVALIDFLAGS,
D3D10_MESSAGE_ID_BUFFER_MAP_ALREADYMAPPED,
D3D10_MESSAGE_ID_BUFFER_MAP_DEVICEREMOVED_RETURN,
D3D10_MESSAGE_ID_BUFFER_UNMAP_NOTMAPPED,
D3D10_MESSAGE_ID_TEXTURE1D_MAP_INVALIDMAPTYPE,
D3D10_MESSAGE_ID_TEXTURE1D_MAP_INVALIDSUBRESOURCE,
D3D10_MESSAGE_ID_TEXTURE1D_MAP_INVALIDFLAGS,
D3D10_MESSAGE_ID_TEXTURE1D_MAP_ALREADYMAPPED,
D3D10_MESSAGE_ID_TEXTURE1D_MAP_DEVICEREMOVED_RETURN,
D3D10_MESSAGE_ID_TEXTURE1D_UNMAP_INVALIDSUBRESOURCE,
D3D10_MESSAGE_ID_TEXTURE1D_UNMAP_NOTMAPPED,
D3D10_MESSAGE_ID_TEXTURE2D_MAP_INVALIDMAPTYPE,
D3D10_MESSAGE_ID_TEXTURE2D_MAP_INVALIDSUBRESOURCE,
D3D10_MESSAGE_ID_TEXTURE2D_MAP_INVALIDFLAGS,
D3D10_MESSAGE_ID_TEXTURE2D_MAP_ALREADYMAPPED,
D3D10_MESSAGE_ID_TEXTURE2D_MAP_DEVICEREMOVED_RETURN,
D3D10_MESSAGE_ID_TEXTURE2D_UNMAP_INVALIDSUBRESOURCE,
D3D10_MESSAGE_ID_TEXTURE2D_UNMAP_NOTMAPPED,
D3D10_MESSAGE_ID_TEXTURE3D_MAP_INVALIDMAPTYPE,
D3D10_MESSAGE_ID_TEXTURE3D_MAP_INVALIDSUBRESOURCE,
D3D10_MESSAGE_ID_TEXTURE3D_MAP_INVALIDFLAGS,
D3D10_MESSAGE_ID_TEXTURE3D_MAP_ALREADYMAPPED,
D3D10_MESSAGE_ID_TEXTURE3D_MAP_DEVICEREMOVED_RETURN,
D3D10_MESSAGE_ID_TEXTURE3D_UNMAP_INVALIDSUBRESOURCE,
D3D10_MESSAGE_ID_TEXTURE3D_UNMAP_NOTMAPPED,
D3D10_MESSAGE_ID_CHECKFORMATSUPPORT_FORMAT_DEPRECATED,
D3D10_MESSAGE_ID_CHECKMULTISAMPLEQUALITYLEVELS_FORMAT_DEPRECATED,
D3D10_MESSAGE_ID_SETEXCEPTIONMODE_UNRECOGNIZEDFLAGS,
D3D10_MESSAGE_ID_SETEXCEPTIONMODE_INVALIDARG_RETURN,
D3D10_MESSAGE_ID_SETEXCEPTIONMODE_DEVICEREMOVED_RETURN,
D3D10_MESSAGE_ID_REF_SIMULATING_INFINITELY_FAST_HARDWARE,
D3D10_MESSAGE_ID_REF_THREADING_MODE,
D3D10_MESSAGE_ID_REF_UMDRIVER_EXCEPTION,
D3D10_MESSAGE_ID_REF_KMDRIVER_EXCEPTION,
D3D10_MESSAGE_ID_REF_HARDWARE_EXCEPTION,
D3D10_MESSAGE_ID_REF_ACCESSING_INDEXABLE_TEMP_OUT_OF_RANGE,
D3D10_MESSAGE_ID_REF_PROBLEM_PARSING_SHADER,
D3D10_MESSAGE_ID_REF_OUT_OF_MEMORY,
D3D10_MESSAGE_ID_REF_INFO,
//drawtime validation
D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEXPOS_OVERFLOW,
D3D10_MESSAGE_ID_DEVICE_DRAWINDEXED_INDEXPOS_OVERFLOW,
D3D10_MESSAGE_ID_DEVICE_DRAWINSTANCED_VERTEXPOS_OVERFLOW,
D3D10_MESSAGE_ID_DEVICE_DRAWINSTANCED_INSTANCEPOS_OVERFLOW,
D3D10_MESSAGE_ID_DEVICE_DRAWINDEXEDINSTANCED_INSTANCEPOS_OVERFLOW,
D3D10_MESSAGE_ID_DEVICE_DRAWINDEXEDINSTANCED_INDEXPOS_OVERFLOW,
D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_SHADER_NOT_SET,
D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND,
D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERINDEX,
D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_COMPONENTTYPE,
D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERMASK,
D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_SYSTEMVALUE,
D3D10_MESSAGE_ID_DEVICE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS,
D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_NOT_SET,
D3D10_MESSAGE_ID_DEVICE_DRAW_INPUTLAYOUT_NOT_SET,
D3D10_MESSAGE_ID_DEVICE_DRAW_CONSTANT_BUFFER_NOT_SET,
D3D10_MESSAGE_ID_DEVICE_DRAW_CONSTANT_BUFFER_TOO_SMALL,
D3D10_MESSAGE_ID_DEVICE_DRAW_SAMPLER_NOT_SET,
D3D10_MESSAGE_ID_DEVICE_DRAW_SHADERRESOURCEVIEW_NOT_SET,
D3D10_MESSAGE_ID_DEVICE_DRAW_VIEW_DIMENSION_MISMATCH,
D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL,
D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_TOO_SMALL,
D3D10_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_NOT_SET,
D3D10_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_FORMAT_INVALID,
D3D10_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_TOO_SMALL,
D3D10_MESSAGE_ID_DEVICE_DRAW_GS_INPUT_PRIMITIVE_MISMATCH,
D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_RETURN_TYPE_MISMATCH,
D3D10_MESSAGE_ID_DEVICE_DRAW_POSITION_NOT_PRESENT,
D3D10_MESSAGE_ID_DEVICE_DRAW_OUTPUT_STREAM_NOT_SET,
D3D10_MESSAGE_ID_DEVICE_DRAW_BOUND_RESOURCE_MAPPED,
D3D10_MESSAGE_ID_DEVICE_DRAW_INVALID_PRIMITIVETOPOLOGY,
D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_OFFSET_UNALIGNED,
D3D10_MESSAGE_ID_DEVICE_DRAW_VERTEX_STRIDE_UNALIGNED,
D3D10_MESSAGE_ID_DEVICE_DRAW_INDEX_OFFSET_UNALIGNED,
D3D10_MESSAGE_ID_DEVICE_DRAW_OUTPUT_STREAM_OFFSET_UNALIGNED,
D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_LD_UNSUPPORTED,
D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_UNSUPPORTED,
D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_C_UNSUPPORTED,
D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_MULTISAMPLE_UNSUPPORTED,
D3D10_MESSAGE_ID_DEVICE_DRAW_SO_TARGETS_BOUND_WITHOUT_SOURCE,
D3D10_MESSAGE_ID_DEVICE_DRAW_SO_STRIDE_LARGER_THAN_BUFFER,
D3D10_MESSAGE_ID_DEVICE_DRAW_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING,
D3D10_MESSAGE_ID_DEVICE_DRAW_OM_DUAL_SOURCE_BLENDING_CAN_ONLY_HAVE_RENDER_TARGET_0,
D3D10_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_AT_FAULT,
D3D10_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_POSSIBLY_AT_FAULT,
D3D10_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_NOT_AT_FAULT,
D3D10_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_INVALIDARG_RETURN,
D3D10_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_OUTOFMEMORY_RETURN,
D3D10_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_BADINTERFACE_RETURN,
D3D10_MESSAGE_ID_DEVICE_DRAW_VIEWPORT_NOT_SET,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_TRAILING_DIGIT_IN_SEMANTIC,
D3D10_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_TRAILING_DIGIT_IN_SEMANTIC,
D3D10_MESSAGE_ID_DEVICE_RSSETVIEWPORTS_DENORMFLUSH,
D3D10_MESSAGE_ID_OMSETRENDERTARGETS_INVALIDVIEW,
D3D10_MESSAGE_ID_DEVICE_SETTEXTFILTERSIZE_INVALIDDIMENSIONS,
D3D10_MESSAGE_ID_DEVICE_DRAW_SAMPLER_MISMATCH,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_TYPE_MISMATCH,
D3D10_MESSAGE_ID_BLENDSTATE_GETDESC_LEGACY,
D3D10_MESSAGE_ID_SHADERRESOURCEVIEW_GETDESC_LEGACY,
D3D10_MESSAGE_ID_CREATEQUERY_OUTOFMEMORY_RETURN,
D3D10_MESSAGE_ID_CREATEPREDICATE_OUTOFMEMORY_RETURN,
D3D10_MESSAGE_ID_CREATECOUNTER_OUTOFRANGE_COUNTER,
D3D10_MESSAGE_ID_CREATECOUNTER_SIMULTANEOUS_ACTIVE_COUNTERS_EXHAUSTED,
D3D10_MESSAGE_ID_CREATECOUNTER_UNSUPPORTED_WELLKNOWN_COUNTER,
D3D10_MESSAGE_ID_CREATECOUNTER_OUTOFMEMORY_RETURN,
D3D10_MESSAGE_ID_CREATECOUNTER_NONEXCLUSIVE_RETURN,
D3D10_MESSAGE_ID_CREATECOUNTER_NULLDESC,
D3D10_MESSAGE_ID_CHECKCOUNTER_OUTOFRANGE_COUNTER,
D3D10_MESSAGE_ID_CHECKCOUNTER_UNSUPPORTED_WELLKNOWN_COUNTER,
D3D10_MESSAGE_ID_SETPREDICATION_INVALID_PREDICATE_STATE,
D3D10_MESSAGE_ID_QUERY_BEGIN_UNSUPPORTED,
D3D10_MESSAGE_ID_PREDICATE_BEGIN_DURING_PREDICATION,
D3D10_MESSAGE_ID_QUERY_BEGIN_DUPLICATE,
D3D10_MESSAGE_ID_QUERY_BEGIN_ABANDONING_PREVIOUS_RESULTS,
D3D10_MESSAGE_ID_PREDICATE_END_DURING_PREDICATION,
D3D10_MESSAGE_ID_QUERY_END_ABANDONING_PREVIOUS_RESULTS,
D3D10_MESSAGE_ID_QUERY_END_WITHOUT_BEGIN,
D3D10_MESSAGE_ID_QUERY_GETDATA_INVALID_DATASIZE,
D3D10_MESSAGE_ID_QUERY_GETDATA_INVALID_FLAGS,
D3D10_MESSAGE_ID_QUERY_GETDATA_INVALID_CALL,
D3D10_MESSAGE_ID_DEVICE_DRAW_PS_OUTPUT_TYPE_MISMATCH,
D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_GATHER_UNSUPPORTED,
D3D10_MESSAGE_ID_DEVICE_DRAW_INVALID_USE_OF_CENTER_MULTISAMPLE_PATTERN,
D3D10_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_STRIDE_TOO_LARGE,
D3D10_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_INVALIDRANGE,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_EMPTY_LAYOUT,
D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_SAMPLE_COUNT_MISMATCH,
D3D10_MESSAGE_ID_D3D10_MESSAGES_END,
//10on9 messages:
D3D10_MESSAGE_ID_D3D10L9_MESSAGES_START = 0x00100000,
D3D10_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_STENCIL_NO_TWO_SIDED,
D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_DepthBiasClamp_NOT_SUPPORTED,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_NO_COMPARISON_SUPPORT,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_EXCESSIVE_ANISOTROPY,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_BORDER_OUT_OF_RANGE,
D3D10_MESSAGE_ID_VSSETSAMPLERS_NOT_SUPPORTED,
D3D10_MESSAGE_ID_VSSETSAMPLERS_TOO_MANY_SAMPLERS,
D3D10_MESSAGE_ID_PSSETSAMPLERS_TOO_MANY_SAMPLERS,
D3D10_MESSAGE_ID_CREATERESOURCE_NO_ARRAYS,
D3D10_MESSAGE_ID_CREATERESOURCE_NO_VB_AND_IB_BIND,
D3D10_MESSAGE_ID_CREATERESOURCE_NO_TEXTURE_1D,
D3D10_MESSAGE_ID_CREATERESOURCE_DIMENSION_OUT_OF_RANGE,
D3D10_MESSAGE_ID_CREATERESOURCE_NOT_BINDABLE_AS_SHADER_RESOURCE,
D3D10_MESSAGE_ID_OMSETRENDERTARGETS_TOO_MANY_RENDER_TARGETS,
D3D10_MESSAGE_ID_OMSETRENDERTARGETS_NO_DIFFERING_BIT_DEPTHS,
D3D10_MESSAGE_ID_IASETVERTEXBUFFERS_BAD_BUFFER_INDEX,
D3D10_MESSAGE_ID_DEVICE_RSSETVIEWPORTS_TOO_MANY_VIEWPORTS,
D3D10_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_ADJACENCY_UNSUPPORTED,
D3D10_MESSAGE_ID_DEVICE_RSSETSCISSORRECTS_TOO_MANY_SCISSORS,
D3D10_MESSAGE_ID_COPYRESOURCE_ONLY_TEXTURE_2D_WITHIN_GPU_MEMORY,
D3D10_MESSAGE_ID_COPYRESOURCE_NO_TEXTURE_3D_READBACK,
D3D10_MESSAGE_ID_COPYRESOURCE_NO_TEXTURE_ONLY_READBACK,
D3D10_MESSAGE_ID_CREATEINPUTLAYOUT_UNSUPPORTED_FORMAT,
D3D10_MESSAGE_ID_CREATEBLENDSTATE_NO_ALPHA_TO_COVERAGE,
D3D10_MESSAGE_ID_CREATERASTERIZERSTATE_DepthClipEnable_MUST_BE_TRUE,
D3D10_MESSAGE_ID_DRAWINDEXED_STARTINDEXLOCATION_MUST_BE_POSITIVE,
D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_MUST_USE_LOWEST_LOD,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_MINLOD_MUST_NOT_BE_FRACTIONAL,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_MAXLOD_MUST_BE_FLT_MAX,
D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_FIRSTARRAYSLICE_MUST_BE_ZERO,
D3D10_MESSAGE_ID_CREATESHADERRESOURCEVIEW_CUBES_MUST_HAVE_6_SIDES,
D3D10_MESSAGE_ID_CREATERESOURCE_NOT_BINDABLE_AS_RENDER_TARGET,
D3D10_MESSAGE_ID_CREATERESOURCE_NO_DWORD_INDEX_BUFFER,
D3D10_MESSAGE_ID_CREATERESOURCE_MSAA_PRECLUDES_SHADER_RESOURCE,
D3D10_MESSAGE_ID_CREATERESOURCE_PRESENTATION_PRECLUDES_SHADER_RESOURCE,
D3D10_MESSAGE_ID_CREATEBLENDSTATE_NO_INDEPENDENT_BLEND_ENABLE,
D3D10_MESSAGE_ID_CREATEBLENDSTATE_NO_INDEPENDENT_WRITE_MASKS,
D3D10_MESSAGE_ID_CREATERESOURCE_NO_STREAM_OUT,
D3D10_MESSAGE_ID_CREATERESOURCE_ONLY_VB_IB_FOR_BUFFERS,
D3D10_MESSAGE_ID_CREATERESOURCE_NO_AUTOGEN_FOR_VOLUMES,
D3D10_MESSAGE_ID_CREATERESOURCE_DXGI_FORMAT_R8G8B8A8_CANNOT_BE_SHARED,
D3D10_MESSAGE_ID_VSSHADERRESOURCES_NOT_SUPPORTED,
D3D10_MESSAGE_ID_GEOMETRY_SHADER_NOT_SUPPORTED,
D3D10_MESSAGE_ID_STREAM_OUT_NOT_SUPPORTED,
D3D10_MESSAGE_ID_TEXT_FILTER_NOT_SUPPORTED,
D3D10_MESSAGE_ID_CREATEBLENDSTATE_NO_SEPARATE_ALPHA_BLEND,
D3D10_MESSAGE_ID_CREATEBLENDSTATE_NO_MRT_BLEND,
D3D10_MESSAGE_ID_CREATEBLENDSTATE_OPERATION_NOT_SUPPORTED,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_NO_MIRRORONCE,
D3D10_MESSAGE_ID_DRAWINSTANCED_NOT_SUPPORTED,
D3D10_MESSAGE_ID_DRAWINDEXEDINSTANCED_NOT_SUPPORTED_BELOW_9_3,
D3D10_MESSAGE_ID_DRAWINDEXED_POINTLIST_UNSUPPORTED,
D3D10_MESSAGE_ID_SETBLENDSTATE_SAMPLE_MASK_CANNOT_BE_ZERO,
D3D10_MESSAGE_ID_CREATERESOURCE_DIMENSION_EXCEEDS_FEATURE_LEVEL_DEFINITION,
D3D10_MESSAGE_ID_CREATERESOURCE_ONLY_SINGLE_MIP_LEVEL_DEPTH_STENCIL_SUPPORTED,
D3D10_MESSAGE_ID_DEVICE_RSSETSCISSORRECTS_NEGATIVESCISSOR,
D3D10_MESSAGE_ID_SLOT_ZERO_MUST_BE_D3D10_INPUT_PER_VERTEX_DATA,
D3D10_MESSAGE_ID_CREATERESOURCE_NON_POW_2_MIPMAP,
D3D10_MESSAGE_ID_CREATESAMPLERSTATE_BORDER_NOT_SUPPORTED,
D3D10_MESSAGE_ID_OMSETRENDERTARGETS_NO_SRGB_MRT,
D3D10_MESSAGE_ID_D3D10L9_MESSAGES_END,
} D3D10_MESSAGE_ID;
typedef struct D3D10_MESSAGE
{
D3D10_MESSAGE_CATEGORY Category;
D3D10_MESSAGE_SEVERITY Severity;
D3D10_MESSAGE_ID ID;
const char* pDescription;
SIZE_T DescriptionByteLength;
} D3D10_MESSAGE;
typedef struct D3D10_INFO_QUEUE_FILTER_DESC
{
UINT NumCategories;
D3D10_MESSAGE_CATEGORY* pCategoryList;
UINT NumSeverities;
D3D10_MESSAGE_SEVERITY* pSeverityList;
UINT NumIDs;
D3D10_MESSAGE_ID* pIDList;
} D3D10_INFO_QUEUE_FILTER_DESC;
// To use, memset to 0, then fill in what you need.
typedef struct D3D10_INFO_QUEUE_FILTER
{
D3D10_INFO_QUEUE_FILTER_DESC AllowList;
D3D10_INFO_QUEUE_FILTER_DESC DenyList;
} D3D10_INFO_QUEUE_FILTER;
//=============================================================================
// ID3D10InfoQueue
//
// Logs D3D10 Messages.
// This interface can be queried from ID3D10Device, as long as the device
// was created with the debug layer.
//
//
cpp_quote("#define D3D10_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT 1024")
[ uuid( 1b940b17-2642-4d1f-ab1f-b99bad0c395f ), object, local, pointer_default( unique ) ]
interface ID3D10InfoQueue
: IUnknown
{
//=========================================================================
// Methods for configuring how much data is stored in the queue.
// SetMessageCountLimit()
// This sets how many messages are stored. When the queue is full,
// new messages coming in push old messages out.
// Passing -1 to SetMessageCountLimit means the queue has
// unlimited size (go until out of memory or ClearStoredMessages()).
// The default message count size is
// D3D10_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT
// Returns S_OK or E_INVALIDARG.
HRESULT SetMessageCountLimit( [annotation("__in")] UINT64 MessageCountLimit );
// ClearStoredMessages
void ClearStoredMessages();
//=========================================================================
// Methods for retrieving data or statistics from the queue.
// GetMessage()
// Retrieves messages, one at a time, from the queue which pass any
// retrieval filter currently defined. If there is no retrieval filter,
// all messages can be retrieved.
// The MessageIndex parameter is a 0 based index into the results passing
// the filter. The number of results is returned by
// GetNumStoredMessagesAllowedByRetrievalFilter().
//
// Note this does not remove the message from the queue.
//
// pMessageByteLength inputs the size of the buffer passed in via
// pMessage, and outputs the size of the message. pMessage can be NULL
// when the size of the required buffer is being queried (return S_FALSE).
//
// NOTE: The returned buffer pMessage is NOT just the size of D3D10_MESSAGE,
// it includes extra memory after the D3D10_MESSAGE for storing the string
// description, which is pointed to from within D3D10_MESSAGE. Therefore
// applications should check the size needed for pMessage as described above.
//
// Watch out for thread safety when making consecutive calls first to
// determine the buffer size required and then to pass in the buffer and
// retrieve the message, and also between calling
// GetNumStoredMessagesAllowedByRetrievalFilter() and enumerating through
// the results via GetMessagE().
//
// Returns: S_OK, S_FALSE, E_INVALIDARG or E_OUTOFMEMORY.
HRESULT GetMessage(
[annotation("__in")] UINT64 MessageIndex,
[annotation("__out_bcount_opt(*pMessageByteLength)")] D3D10_MESSAGE* pMessage,
[annotation("__inout")] SIZE_T* pMessageByteLength );
// GetNumMessagesAllowedByStorageFilter()
// Returns how many messages sent to the queue passed
// whatever storage filter was active upon receipt of
// the message.
// This can be a larger value than the message count limit,
// returned by GetMessageCountLimit(), since old messages are discarded
// when the queue is full to prevent overflow.
UINT64 GetNumMessagesAllowedByStorageFilter();
// GetNumMessagesDeniedByStorageFilter()
UINT64 GetNumMessagesDeniedByStorageFilter();
// GetNumStoredMessages()
// Returns how many messages are currently stored in the queue.
UINT64 GetNumStoredMessages();
// GetNumStoredMessagesAllowedByRetrievalFilter()
// Returns how many messages that are currently in the queue
// pass any retrieval filter that is currently set.
// The MessageIndex parameter to GetMessage() indexes
// an array of this many results.
UINT64 GetNumStoredMessagesAllowedByRetrievalFilter();
// GetNumMessagesDiscardedByMessageCountLimit()
UINT64 GetNumMessagesDiscardedByMessageCountLimit();
// GetMessageCountLimit
// This is how many messages can be stored in the queue.
// When the queue is full, new messages coming in push old messages out.
// -1 means there is no limit.
UINT64 GetMessageCountLimit();
//=========================================================================
// Methods for filtering what gets stored in the queue
// AddStorageFilterEntries()
// Adds to the existing entries at top of stack
// Returns: S_OK, E_INVALIDARG or E_OUTOFMEMORY.
HRESULT AddStorageFilterEntries(
[annotation("__in")] D3D10_INFO_QUEUE_FILTER* pFilter );
// GetStorageFilter()
// Gets all entries at top of stack.
// The application must allocate the output buffer. The size required can be
// queried by passing null for pFilter and looking at the returned
// pFilterByteLength (HRESULT is S_FALSE). Note that D3D10_INFO_QUEUE_FILTER contains
// pointers - these will point to locations within the same
// contiguous buffer - *pFilterByteLength is the total storage needed for all
// data. So the application needs to only allocate/free the memory for pFilter.
// Returns S_OK, S_FALSE, E_INVALIDARG or E_OUTOFMEMORY
HRESULT GetStorageFilter(
[annotation("__out_bcount_opt(*pFilterByteLength)")] D3D10_INFO_QUEUE_FILTER* pFilter,
[annotation("__inout")] SIZE_T* pFilterByteLength );
// ClearStorageFilter()
// Clears filter at the top of the stack (if there is one)
void ClearStorageFilter();
// PushEmptyStorageFilter()
// Push an empty storage filter on the stack to allow local filtering changes.
// For convenience, this is automatically called by SetStorageFilter()
// if the stack is empty. Thus if the stack is not needed, filters can be
// defined without ever bothering to push or pop.
// Returns S_OK or E_OUTOFMEMORY
HRESULT PushEmptyStorageFilter();
// PushCopyOfStorageFilter()
// Push a copy of the current filter so that local modifications can be made
// starting from what currently exists.
// Returns S_OK or E_OUTOFMEMORY
HRESULT PushCopyOfStorageFilter();
// PushStorageFilter()
// Push a filter passed as a parameter onto the stack. This is
// just a helper for calling PushEmptyStorageFilter() followed
// by AddStorageFilterEntries()
// Returns S_OK, E_INVALIDARG or E_OUTOFMEMORY.
HRESULT PushStorageFilter(
[annotation("__in")] D3D10_INFO_QUEUE_FILTER* pFilter );
// PopStorageFilter()
// Pop the current storage filter off the stack (if there is one)
void PopStorageFilter();
// GetStorageFilterStackSize()
UINT GetStorageFilterStackSize();
//=========================================================================
// Methods for filtering what gets read out of the queue by GetMessage().
// AddRetrievalFilterEntries()
// Adds to the existing entries at top of stack
// Returns: S_OK, E_INVALIDARG or E_OUTOFMEMORY.
HRESULT AddRetrievalFilterEntries(
[annotation("__in")] D3D10_INFO_QUEUE_FILTER* pFilter );
// GetRetrievalFilter()
// Gets all entries at top of stack.
// The application must allocate the output buffer. The size required can be
// queried by passing null for pFilter and looking at the returned
// pFilterByteLength (HRESULT is S_FALSE). Note that D3D10_INFO_QUEUE_FILTER contains
// pointers - these will point to locations within the same
// contiguous buffer - *pFilterByteLength is the total storage needed for all
// data. So the application needs to only allocate/free the memory for pFilter.
// Returns S_OK, S_FALSE, E_INVALIDARG or E_OUTOFMEMORY
HRESULT GetRetrievalFilter(
[annotation("__out_bcount_opt(*pFilterByteLength)")] D3D10_INFO_QUEUE_FILTER* pFilter,
[annotation("__inout")] SIZE_T* pFilterByteLength );
// ClearRetrievalFilter()
// Clears filter at the top of the stack (if there is one)
void ClearRetrievalFilter();
// PushEmptyRetrievalFilter()
// Push an empty storage filter on the stack to allow local filtering changes.
// For convenience, this is automatically called by SetRetrievalFilter()
// if the stack is empty. Thus if the stack is not needed, filters can be
// defined without ever bothering to push or pop.
// Returns S_OK or E_OUTOFMEMORY
HRESULT PushEmptyRetrievalFilter();
// PushCopyOfRetrievalFilter()
// Push a copy of the current filter so that local modifications can be made
// starting from what currently exists.
// Returns S_OK or E_OUTOFMEMORY
HRESULT PushCopyOfRetrievalFilter();
// PushRetrievalFilter()
// Push a filter passed as a parameter onto the stack. This is
// just a helper for calling PushEmptyRetrievalFilter() followed
// by AddRetrievalFilterEntries()
// Returns S_OK, E_INVALIDARG or E_OUTOFMEMORY.
HRESULT PushRetrievalFilter(
[annotation("__in")] D3D10_INFO_QUEUE_FILTER* pFilter );
// PopRetrievalFilter()
// Pop the current storage filter off the stack (if there is one)
void PopRetrievalFilter();
// GetRetrievalFilterStackSize()
UINT GetRetrievalFilterStackSize();
//=========================================================================
// Methods for adding entries to the queue.
// AddMessage()
// This is used by D3D10 components to log messages. Nothing stops
// applications from calling this, but it isn<73>t particularly useful.
// If an application wishes to insert custom strings into the queue,
// AddApplicationMessage() below is suggested. See below.
//
// Returns S_OK, E_INVALIDARG or E_OUTOFMEMORY
HRESULT AddMessage(
[annotation("__in")] D3D10_MESSAGE_CATEGORY Category,
[annotation("__in")] D3D10_MESSAGE_SEVERITY Severity,
[annotation("__in")] D3D10_MESSAGE_ID ID,
[annotation("__in")] LPCSTR pDescription);
// AddApplicationMessage()
// This is a convenience for applications that want
// to insert strings of their own into the queue, perhaps to log issues
// of its own, or to mark out points in time in the queue. This
// has the same effect as calling AddMessage() above with the
// following settings:
// Category = D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED
// Severity = <app selects from D3D10_MESSAGE_SEVERITY>
// ID = D3D10_MESSAGE_ID_STRING_FROM_APPLICATION
// pDescription = <application provided string>
//
// Returns S_OK, E_INVALIDARG or E_OUTOFMEMORY
HRESULT AddApplicationMessage(
[annotation("__in")] D3D10_MESSAGE_SEVERITY Severity,
[annotation("__in")] LPCSTR pDescription);
//=========================================================================
// Methods for breaking on errors that pass the storage filter.
HRESULT SetBreakOnCategory(
[annotation("__in")] D3D10_MESSAGE_CATEGORY Category,
[annotation("__in")] BOOL bEnable );
HRESULT SetBreakOnSeverity(
[annotation("__in")] D3D10_MESSAGE_SEVERITY Severity,
[annotation("__in")] BOOL bEnable );
HRESULT SetBreakOnID(
[annotation("__in")] D3D10_MESSAGE_ID ID,
[annotation("__in")] BOOL bEnable );
BOOL GetBreakOnCategory(
[annotation("__in")] D3D10_MESSAGE_CATEGORY Category );
BOOL GetBreakOnSeverity(
[annotation("__in")] D3D10_MESSAGE_SEVERITY Severity );
BOOL GetBreakOnID(
[annotation("__in")] D3D10_MESSAGE_ID ID );
//=========================================================================
// Methods for globally muting debug spte from the InfoQueue
void SetMuteDebugOutput(
[annotation("__in")] BOOL bMute );
BOOL GetMuteDebugOutput();
};
// Some D3D10 Registry path and keys
cpp_quote( "#define D3D10_REGKEY_PATH __TEXT(\"Software\\\\Microsoft\\\\Direct3D\")" )
cpp_quote( "#define D3D10_MUTE_DEBUG_OUTPUT __TEXT(\"MuteDebugOutput\")" )
cpp_quote( "#define D3D10_ENABLE_BREAK_ON_MESSAGE __TEXT(\"EnableBreakOnMessage\")" )
cpp_quote( "#define D3D10_INFOQUEUE_STORAGE_FILTER_OVERRIDE __TEXT(\"InfoQueueStorageFilterOverride\")" )
cpp_quote( "#define D3D10_MUTE_CATEGORY __TEXT(\"Mute_CATEGORY_%s\")" )
cpp_quote( "#define D3D10_MUTE_SEVERITY __TEXT(\"Mute_SEVERITY_%s\")" )
cpp_quote( "#define D3D10_MUTE_ID_STRING __TEXT(\"Mute_ID_%s\")" )
cpp_quote( "#define D3D10_MUTE_ID_DECIMAL __TEXT(\"Mute_ID_%d\")" )
cpp_quote( "#define D3D10_UNMUTE_SEVERITY_INFO __TEXT(\"Unmute_SEVERITY_INFO\")" )
cpp_quote( "#define D3D10_BREAKON_CATEGORY __TEXT(\"BreakOn_CATEGORY_%s\")" )
cpp_quote( "#define D3D10_BREAKON_SEVERITY __TEXT(\"BreakOn_SEVERITY_%s\")" )
cpp_quote( "#define D3D10_BREAKON_ID_STRING __TEXT(\"BreakOn_ID_%s\")" )
cpp_quote( "#define D3D10_BREAKON_ID_DECIMAL __TEXT(\"BreakOn_ID_%d\")" )
cpp_quote( "#define D3D10_APPSIZE_STRING __TEXT(\"Size\")" )
cpp_quote( "#define D3D10_APPNAME_STRING __TEXT(\"Name\")" )
cpp_quote( "DEFINE_GUID(IID_ID3D10Debug,0x9B7E4E01,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);" )
cpp_quote( "DEFINE_GUID(IID_ID3D10SwitchToRef,0x9B7E4E02,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0);" )
cpp_quote( "DEFINE_GUID(IID_ID3D10InfoQueue,0x1b940b17,0x2642,0x4d1f,0xab,0x1f,0xb9,0x9b,0xad,0x0c,0x39,0x5f);" )