mirror of https://github.com/UMSKT/xpmgr.git
1268 lines
61 KiB
Plaintext
1268 lines
61 KiB
Plaintext
//////////////////////////////////////////////////////////////////////////////////////////////
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// //
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// D3D11SDKLayers.idl //
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// //
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// Contains interface definitions for the D3D11 SDK Layers . //
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// //
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// Copyright (c) Microsoft Corporation. //
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// //
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//////////////////////////////////////////////////////////////////////////////////////////////
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import "oaidl.idl";
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import "ocidl.idl";
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import "d3d11.idl";
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const UINT D3D11_SDK_LAYERS_VERSION = 1;
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//==================================================================================================================================
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//
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// Debugging Layer
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//
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//==================================================================================================================================
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const UINT D3D11_DEBUG_FEATURE_FLUSH_PER_RENDER_OP = 0x1;
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const UINT D3D11_DEBUG_FEATURE_FINISH_PER_RENDER_OP = 0x2;
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const UINT D3D11_DEBUG_FEATURE_PRESENT_PER_RENDER_OP = 0x4;
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typedef enum D3D11_RLDO_FLAGS
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{
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D3D11_RLDO_SUMMARY = 0x1,
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D3D11_RLDO_DETAIL = 0x2,
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} D3D11_RLDO_FLAGS;
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cpp_quote( "#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus )" )
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cpp_quote( "}" ) // extern C
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cpp_quote( "inline D3D11_RLDO_FLAGS operator~( D3D11_RLDO_FLAGS a )" )
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cpp_quote( "{ return D3D11_RLDO_FLAGS( ~UINT( a ) ); }" )
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cpp_quote( "inline D3D11_RLDO_FLAGS operator&( D3D11_RLDO_FLAGS a, D3D11_RLDO_FLAGS b )" )
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cpp_quote( "{ return D3D11_RLDO_FLAGS( UINT( a ) & UINT( b ) ); }" )
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cpp_quote( "inline D3D11_RLDO_FLAGS operator|( D3D11_RLDO_FLAGS a, D3D11_RLDO_FLAGS b )" )
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cpp_quote( "{ return D3D11_RLDO_FLAGS( UINT( a ) | UINT( b ) ); }" )
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cpp_quote( "inline D3D11_RLDO_FLAGS operator^( D3D11_RLDO_FLAGS a, D3D11_RLDO_FLAGS b )" )
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cpp_quote( "{ return D3D11_RLDO_FLAGS( UINT( a ) ^ UINT( b ) ); }" )
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cpp_quote( "inline D3D11_RLDO_FLAGS& operator&=( D3D11_RLDO_FLAGS& a, D3D11_RLDO_FLAGS b )" )
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cpp_quote( "{ a = a & b; return a; }" )
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cpp_quote( "inline D3D11_RLDO_FLAGS& operator|=( D3D11_RLDO_FLAGS& a, D3D11_RLDO_FLAGS b )" )
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cpp_quote( "{ a = a | b; return a; }" )
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cpp_quote( "inline D3D11_RLDO_FLAGS& operator^=( D3D11_RLDO_FLAGS& a, D3D11_RLDO_FLAGS b )" )
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cpp_quote( "{ a = a ^ b; return a; }" )
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cpp_quote( "extern \"C\"{" )
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cpp_quote( "#endif" )
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[ uuid( 79cf2233-7536-4948-9d36-1e4692dc5760 ), object, local, pointer_default( unique ) ]
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interface ID3D11Debug
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: IUnknown
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{
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HRESULT SetFeatureMask( UINT Mask );
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UINT GetFeatureMask();
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HRESULT SetPresentPerRenderOpDelay( UINT Milliseconds );
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UINT GetPresentPerRenderOpDelay();
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HRESULT SetSwapChain( [ annotation( "__in_opt" ) ] IDXGISwapChain* pSwapChain );
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HRESULT GetSwapChain( [ annotation( "__out" ) ] IDXGISwapChain** ppSwapChain );
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HRESULT ValidateContext( [annotation("__in")] ID3D11DeviceContext* pContext );
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HRESULT ReportLiveDeviceObjects( D3D11_RLDO_FLAGS Flags );
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HRESULT ValidateContextForDispatch( [annotation("__in")] ID3D11DeviceContext* pContext );
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};
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[ uuid( 1ef337e3-58e7-4f83-a692-db221f5ed47e ), object, local, pointer_default( unique ) ]
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interface ID3D11SwitchToRef
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: IUnknown
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{
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BOOL SetUseRef( BOOL UseRef );
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BOOL GetUseRef();
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};
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//==================================================================================================================================
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//
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// Info Queue
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//
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//==================================================================================================================================
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typedef enum D3D11_MESSAGE_CATEGORY {
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D3D11_MESSAGE_CATEGORY_APPLICATION_DEFINED,
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D3D11_MESSAGE_CATEGORY_MISCELLANEOUS,
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D3D11_MESSAGE_CATEGORY_INITIALIZATION,
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D3D11_MESSAGE_CATEGORY_CLEANUP,
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D3D11_MESSAGE_CATEGORY_COMPILATION,
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D3D11_MESSAGE_CATEGORY_STATE_CREATION,
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D3D11_MESSAGE_CATEGORY_STATE_SETTING,
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D3D11_MESSAGE_CATEGORY_STATE_GETTING,
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D3D11_MESSAGE_CATEGORY_RESOURCE_MANIPULATION,
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D3D11_MESSAGE_CATEGORY_EXECUTION
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} D3D11_MESSAGE_CATEGORY;
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typedef enum D3D11_MESSAGE_SEVERITY {
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D3D11_MESSAGE_SEVERITY_CORRUPTION,
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D3D11_MESSAGE_SEVERITY_ERROR,
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D3D11_MESSAGE_SEVERITY_WARNING,
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D3D11_MESSAGE_SEVERITY_INFO
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} D3D11_MESSAGE_SEVERITY;
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// Unique ID for every error
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typedef enum D3D11_MESSAGE_ID {
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D3D11_MESSAGE_ID_UNKNOWN = 0,
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//--------------------------------------------------------------------------
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// Messages Used by Core
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// Message IDs generated from core are at the beginning
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// since the core changes less frequently than the debug layer.
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// hazard checking
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D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_HAZARD,
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D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_HAZARD,
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D3D11_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_HAZARD,
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D3D11_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_HAZARD,
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D3D11_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_HAZARD,
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D3D11_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_HAZARD,
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D3D11_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_HAZARD,
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D3D11_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_HAZARD,
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D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETS_HAZARD,
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D3D11_MESSAGE_ID_DEVICE_SOSETTARGETS_HAZARD,
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// End of Messages used by Core
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// ------------------------------------------------------------------------
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D3D11_MESSAGE_ID_STRING_FROM_APPLICATION,
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D3D11_MESSAGE_ID_CORRUPTED_THIS,
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D3D11_MESSAGE_ID_CORRUPTED_PARAMETER1,
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D3D11_MESSAGE_ID_CORRUPTED_PARAMETER2,
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D3D11_MESSAGE_ID_CORRUPTED_PARAMETER3,
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D3D11_MESSAGE_ID_CORRUPTED_PARAMETER4,
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D3D11_MESSAGE_ID_CORRUPTED_PARAMETER5,
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D3D11_MESSAGE_ID_CORRUPTED_PARAMETER6,
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D3D11_MESSAGE_ID_CORRUPTED_PARAMETER7,
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D3D11_MESSAGE_ID_CORRUPTED_PARAMETER8,
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D3D11_MESSAGE_ID_CORRUPTED_PARAMETER9,
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D3D11_MESSAGE_ID_CORRUPTED_PARAMETER10,
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D3D11_MESSAGE_ID_CORRUPTED_PARAMETER11,
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D3D11_MESSAGE_ID_CORRUPTED_PARAMETER12,
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D3D11_MESSAGE_ID_CORRUPTED_PARAMETER13,
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D3D11_MESSAGE_ID_CORRUPTED_PARAMETER14,
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D3D11_MESSAGE_ID_CORRUPTED_PARAMETER15,
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D3D11_MESSAGE_ID_CORRUPTED_MULTITHREADING,
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D3D11_MESSAGE_ID_MESSAGE_REPORTING_OUTOFMEMORY,
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D3D11_MESSAGE_ID_IASETINPUTLAYOUT_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_IASETVERTEXBUFFERS_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_IASETINDEXBUFFER_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_VSSETSHADER_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_VSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_VSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_VSSETSAMPLERS_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_GSSETSHADER_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_GSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_GSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_GSSETSAMPLERS_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_SOSETTARGETS_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_PSSETSHADER_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_PSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_PSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_PSSETSAMPLERS_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_RSSETSTATE_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_OMSETBLENDSTATE_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_OMSETDEPTHSTENCILSTATE_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_OMSETRENDERTARGETS_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_SETPREDICATION_UNBINDDELETINGOBJECT,
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D3D11_MESSAGE_ID_GETPRIVATEDATA_MOREDATA,
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D3D11_MESSAGE_ID_SETPRIVATEDATA_INVALIDFREEDATA,
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D3D11_MESSAGE_ID_SETPRIVATEDATA_INVALIDIUNKNOWN,
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D3D11_MESSAGE_ID_SETPRIVATEDATA_INVALIDFLAGS,
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D3D11_MESSAGE_ID_SETPRIVATEDATA_CHANGINGPARAMS,
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D3D11_MESSAGE_ID_SETPRIVATEDATA_OUTOFMEMORY,
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D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDFORMAT,
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D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDSAMPLES,
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D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDUSAGE,
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D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDBINDFLAGS,
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D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDCPUACCESSFLAGS,
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D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDMISCFLAGS,
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D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDCPUACCESSFLAGS,
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D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDBINDFLAGS,
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D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDINITIALDATA,
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D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDDIMENSIONS,
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D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDMIPLEVELS,
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D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDMISCFLAGS,
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D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDARG_RETURN,
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D3D11_MESSAGE_ID_CREATEBUFFER_OUTOFMEMORY_RETURN,
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D3D11_MESSAGE_ID_CREATEBUFFER_NULLDESC,
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D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDCONSTANTBUFFERBINDINGS,
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D3D11_MESSAGE_ID_CREATEBUFFER_LARGEALLOCATION,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDFORMAT,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_UNSUPPORTEDFORMAT,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDSAMPLES,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDUSAGE,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDBINDFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDCPUACCESSFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDMISCFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDCPUACCESSFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDBINDFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDINITIALDATA,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDDIMENSIONS,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDMIPLEVELS,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDMISCFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDARG_RETURN,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_OUTOFMEMORY_RETURN,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_NULLDESC,
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D3D11_MESSAGE_ID_CREATETEXTURE1D_LARGEALLOCATION,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDFORMAT,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_UNSUPPORTEDFORMAT,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDSAMPLES,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDUSAGE,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDBINDFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDCPUACCESSFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDMISCFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDCPUACCESSFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDBINDFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDINITIALDATA,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDDIMENSIONS,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDMIPLEVELS,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDMISCFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDARG_RETURN,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_OUTOFMEMORY_RETURN,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_NULLDESC,
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D3D11_MESSAGE_ID_CREATETEXTURE2D_LARGEALLOCATION,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDFORMAT,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_UNSUPPORTEDFORMAT,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDSAMPLES,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDUSAGE,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDBINDFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDCPUACCESSFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDMISCFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDCPUACCESSFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDBINDFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDINITIALDATA,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDDIMENSIONS,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDMIPLEVELS,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDMISCFLAGS,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDARG_RETURN,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_OUTOFMEMORY_RETURN,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_NULLDESC,
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D3D11_MESSAGE_ID_CREATETEXTURE3D_LARGEALLOCATION,
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D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT,
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D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDESC,
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D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFORMAT,
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D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS,
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D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDRESOURCE,
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D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_TOOMANYOBJECTS,
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D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDARG_RETURN,
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D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_OUTOFMEMORY_RETURN,
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D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT,
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D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT,
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D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDESC,
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D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDFORMAT,
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D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDIMENSIONS,
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D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDRESOURCE,
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D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_TOOMANYOBJECTS,
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D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDARG_RETURN,
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D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_OUTOFMEMORY_RETURN,
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D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT,
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D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDESC,
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D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFORMAT,
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D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS,
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D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE,
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D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_TOOMANYOBJECTS,
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D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDARG_RETURN,
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D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_OUTOFMEMORY_RETURN,
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D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_OUTOFMEMORY,
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D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_TOOMANYELEMENTS,
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D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDFORMAT,
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D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT,
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D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOT,
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D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS,
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D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH,
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D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE,
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D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE,
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D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDALIGNMENT,
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D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_DUPLICATESEMANTIC,
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D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE,
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D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_NULLSEMANTIC,
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D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_MISSINGELEMENT,
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D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_NULLDESC,
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D3D11_MESSAGE_ID_CREATEVERTEXSHADER_OUTOFMEMORY,
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D3D11_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERBYTECODE,
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D3D11_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERTYPE,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_OUTOFMEMORY,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERTYPE,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDDECL,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_EXPECTEDDECL,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS,
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D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX,
|
||
D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE,
|
||
|
||
D3D11_MESSAGE_ID_CREATEPIXELSHADER_OUTOFMEMORY,
|
||
D3D11_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERBYTECODE,
|
||
D3D11_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERTYPE,
|
||
|
||
D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFILLMODE,
|
||
D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDCULLMODE,
|
||
D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP,
|
||
D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS,
|
||
D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_TOOMANYOBJECTS,
|
||
D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_NULLDESC,
|
||
|
||
D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK,
|
||
D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC,
|
||
D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP,
|
||
D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP,
|
||
D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP,
|
||
D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC,
|
||
D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP,
|
||
D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP,
|
||
D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP,
|
||
D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC,
|
||
D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_TOOMANYOBJECTS,
|
||
D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_NULLDESC,
|
||
|
||
D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLEND,
|
||
D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLEND,
|
||
D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOP,
|
||
D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLENDALPHA,
|
||
D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLENDALPHA,
|
||
D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOPALPHA,
|
||
D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK,
|
||
D3D11_MESSAGE_ID_CREATEBLENDSTATE_TOOMANYOBJECTS,
|
||
D3D11_MESSAGE_ID_CREATEBLENDSTATE_NULLDESC,
|
||
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDFILTER,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSU,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSV,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSW,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMIPLODBIAS,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMAXANISOTROPY,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDCOMPARISONFUNC,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMINLOD,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMAXLOD,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_TOOMANYOBJECTS,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_NULLDESC,
|
||
|
||
D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDQUERY,
|
||
D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDMISCFLAGS,
|
||
D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_UNEXPECTEDMISCFLAG,
|
||
D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_NULLDESC,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNRECOGNIZED,
|
||
D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNDEFINED,
|
||
|
||
D3D11_MESSAGE_ID_IASETVERTEXBUFFERS_INVALIDBUFFER,
|
||
D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_OFFSET_TOO_LARGE,
|
||
D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_BUFFERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_IASETINDEXBUFFER_INVALIDBUFFER,
|
||
D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_FORMAT_INVALID,
|
||
D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_TOO_LARGE,
|
||
D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_UNALIGNED,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_VIEWS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_VSSETCONSTANTBUFFERS_INVALIDBUFFER,
|
||
D3D11_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_BUFFERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_VSSETSAMPLERS_SAMPLERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_VIEWS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_GSSETCONSTANTBUFFERS_INVALIDBUFFER,
|
||
D3D11_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_BUFFERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_GSSETSAMPLERS_SAMPLERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_SOSETTARGETS_INVALIDBUFFER,
|
||
D3D11_MESSAGE_ID_DEVICE_SOSETTARGETS_OFFSET_UNALIGNED,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_VIEWS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_PSSETCONSTANTBUFFERS_INVALIDBUFFER,
|
||
D3D11_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_BUFFERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_PSSETSAMPLERS_SAMPLERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_RSSETVIEWPORTS_INVALIDVIEWPORT,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_RSSETSCISSORRECTS_INVALIDSCISSOR,
|
||
|
||
D3D11_MESSAGE_ID_CLEARRENDERTARGETVIEW_DENORMFLUSH,
|
||
D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_DENORMFLUSH,
|
||
D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_INVALID,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_IAGETVERTEXBUFFERS_BUFFERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_VSGETSHADERRESOURCES_VIEWS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_VSGETCONSTANTBUFFERS_BUFFERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_VSGETSAMPLERS_SAMPLERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_GSGETSHADERRESOURCES_VIEWS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_GSGETCONSTANTBUFFERS_BUFFERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_GSGETSAMPLERS_SAMPLERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_SOGETTARGETS_BUFFERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_PSGETSHADERRESOURCES_VIEWS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_PSGETCONSTANTBUFFERS_BUFFERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_PSGETSAMPLERS_SAMPLERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_RSGETVIEWPORTS_VIEWPORTS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_RSGETSCISSORRECTS_RECTS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_GENERATEMIPS_RESOURCE_INVALID,
|
||
|
||
D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDDESTINATIONSUBRESOURCE,
|
||
D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCESUBRESOURCE,
|
||
D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCEBOX,
|
||
D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCE,
|
||
D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDDESTINATIONSTATE,
|
||
D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCESTATE,
|
||
|
||
D3D11_MESSAGE_ID_COPYRESOURCE_INVALIDSOURCE,
|
||
D3D11_MESSAGE_ID_COPYRESOURCE_INVALIDDESTINATIONSTATE,
|
||
D3D11_MESSAGE_ID_COPYRESOURCE_INVALIDSOURCESTATE,
|
||
|
||
D3D11_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONSUBRESOURCE,
|
||
D3D11_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONBOX,
|
||
D3D11_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONSTATE,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_DESTINATION_INVALID,
|
||
D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_DESTINATION_SUBRESOURCE_INVALID,
|
||
D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_SOURCE_INVALID,
|
||
D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_SOURCE_SUBRESOURCE_INVALID,
|
||
D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_FORMAT_INVALID,
|
||
|
||
D3D11_MESSAGE_ID_BUFFER_MAP_INVALIDMAPTYPE,
|
||
D3D11_MESSAGE_ID_BUFFER_MAP_INVALIDFLAGS,
|
||
D3D11_MESSAGE_ID_BUFFER_MAP_ALREADYMAPPED,
|
||
D3D11_MESSAGE_ID_BUFFER_MAP_DEVICEREMOVED_RETURN,
|
||
D3D11_MESSAGE_ID_BUFFER_UNMAP_NOTMAPPED,
|
||
|
||
D3D11_MESSAGE_ID_TEXTURE1D_MAP_INVALIDMAPTYPE,
|
||
D3D11_MESSAGE_ID_TEXTURE1D_MAP_INVALIDSUBRESOURCE,
|
||
D3D11_MESSAGE_ID_TEXTURE1D_MAP_INVALIDFLAGS,
|
||
D3D11_MESSAGE_ID_TEXTURE1D_MAP_ALREADYMAPPED,
|
||
D3D11_MESSAGE_ID_TEXTURE1D_MAP_DEVICEREMOVED_RETURN,
|
||
D3D11_MESSAGE_ID_TEXTURE1D_UNMAP_INVALIDSUBRESOURCE,
|
||
D3D11_MESSAGE_ID_TEXTURE1D_UNMAP_NOTMAPPED,
|
||
|
||
D3D11_MESSAGE_ID_TEXTURE2D_MAP_INVALIDMAPTYPE,
|
||
D3D11_MESSAGE_ID_TEXTURE2D_MAP_INVALIDSUBRESOURCE,
|
||
D3D11_MESSAGE_ID_TEXTURE2D_MAP_INVALIDFLAGS,
|
||
D3D11_MESSAGE_ID_TEXTURE2D_MAP_ALREADYMAPPED,
|
||
D3D11_MESSAGE_ID_TEXTURE2D_MAP_DEVICEREMOVED_RETURN,
|
||
D3D11_MESSAGE_ID_TEXTURE2D_UNMAP_INVALIDSUBRESOURCE,
|
||
D3D11_MESSAGE_ID_TEXTURE2D_UNMAP_NOTMAPPED,
|
||
|
||
D3D11_MESSAGE_ID_TEXTURE3D_MAP_INVALIDMAPTYPE,
|
||
D3D11_MESSAGE_ID_TEXTURE3D_MAP_INVALIDSUBRESOURCE,
|
||
D3D11_MESSAGE_ID_TEXTURE3D_MAP_INVALIDFLAGS,
|
||
D3D11_MESSAGE_ID_TEXTURE3D_MAP_ALREADYMAPPED,
|
||
D3D11_MESSAGE_ID_TEXTURE3D_MAP_DEVICEREMOVED_RETURN,
|
||
D3D11_MESSAGE_ID_TEXTURE3D_UNMAP_INVALIDSUBRESOURCE,
|
||
D3D11_MESSAGE_ID_TEXTURE3D_UNMAP_NOTMAPPED,
|
||
|
||
D3D11_MESSAGE_ID_CHECKFORMATSUPPORT_FORMAT_DEPRECATED,
|
||
D3D11_MESSAGE_ID_CHECKMULTISAMPLEQUALITYLEVELS_FORMAT_DEPRECATED,
|
||
|
||
D3D11_MESSAGE_ID_SETEXCEPTIONMODE_UNRECOGNIZEDFLAGS,
|
||
D3D11_MESSAGE_ID_SETEXCEPTIONMODE_INVALIDARG_RETURN,
|
||
D3D11_MESSAGE_ID_SETEXCEPTIONMODE_DEVICEREMOVED_RETURN,
|
||
|
||
D3D11_MESSAGE_ID_REF_SIMULATING_INFINITELY_FAST_HARDWARE,
|
||
D3D11_MESSAGE_ID_REF_THREADING_MODE,
|
||
D3D11_MESSAGE_ID_REF_UMDRIVER_EXCEPTION,
|
||
D3D11_MESSAGE_ID_REF_KMDRIVER_EXCEPTION,
|
||
D3D11_MESSAGE_ID_REF_HARDWARE_EXCEPTION,
|
||
D3D11_MESSAGE_ID_REF_ACCESSING_INDEXABLE_TEMP_OUT_OF_RANGE,
|
||
D3D11_MESSAGE_ID_REF_PROBLEM_PARSING_SHADER,
|
||
D3D11_MESSAGE_ID_REF_OUT_OF_MEMORY,
|
||
D3D11_MESSAGE_ID_REF_INFO,
|
||
|
||
//drawtime validation
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEXPOS_OVERFLOW,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAWINDEXED_INDEXPOS_OVERFLOW,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAWINSTANCED_VERTEXPOS_OVERFLOW,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAWINSTANCED_INSTANCEPOS_OVERFLOW,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_DRAWINDEXEDINSTANCED_INSTANCEPOS_OVERFLOW,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAWINDEXEDINSTANCED_INDEXPOS_OVERFLOW,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_SHADER_NOT_SET,
|
||
D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND,
|
||
D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERINDEX,
|
||
D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_COMPONENTTYPE,
|
||
D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERMASK,
|
||
D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_SYSTEMVALUE,
|
||
D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_NOT_SET,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_INPUTLAYOUT_NOT_SET,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_CONSTANT_BUFFER_NOT_SET,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_CONSTANT_BUFFER_TOO_SMALL,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLER_NOT_SET,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_SHADERRESOURCEVIEW_NOT_SET,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_VIEW_DIMENSION_MISMATCH,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_TOO_SMALL,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_NOT_SET,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_FORMAT_INVALID,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_TOO_SMALL,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_GS_INPUT_PRIMITIVE_MISMATCH,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_RETURN_TYPE_MISMATCH,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_POSITION_NOT_PRESENT,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_OUTPUT_STREAM_NOT_SET,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_BOUND_RESOURCE_MAPPED,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_INVALID_PRIMITIVETOPOLOGY,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_OFFSET_UNALIGNED,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_STRIDE_UNALIGNED,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_OFFSET_UNALIGNED,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_OUTPUT_STREAM_OFFSET_UNALIGNED,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_LD_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_C_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_MULTISAMPLE_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_SO_TARGETS_BOUND_WITHOUT_SOURCE,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_SO_STRIDE_LARGER_THAN_BUFFER,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_OM_DUAL_SOURCE_BLENDING_CAN_ONLY_HAVE_RENDER_TARGET_0,
|
||
D3D11_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_AT_FAULT,
|
||
D3D11_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_POSSIBLY_AT_FAULT,
|
||
D3D11_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_NOT_AT_FAULT,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_INVALIDARG_RETURN,
|
||
D3D11_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_OUTOFMEMORY_RETURN,
|
||
D3D11_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_BADINTERFACE_RETURN,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_VIEWPORT_NOT_SET,
|
||
D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_TRAILING_DIGIT_IN_SEMANTIC,
|
||
D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_TRAILING_DIGIT_IN_SEMANTIC,
|
||
D3D11_MESSAGE_ID_DEVICE_RSSETVIEWPORTS_DENORMFLUSH,
|
||
D3D11_MESSAGE_ID_OMSETRENDERTARGETS_INVALIDVIEW,
|
||
D3D11_MESSAGE_ID_DEVICE_SETTEXTFILTERSIZE_INVALIDDIMENSIONS,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLER_MISMATCH,
|
||
D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_TYPE_MISMATCH,
|
||
|
||
D3D11_MESSAGE_ID_BLENDSTATE_GETDESC_LEGACY,
|
||
D3D11_MESSAGE_ID_SHADERRESOURCEVIEW_GETDESC_LEGACY,
|
||
|
||
D3D11_MESSAGE_ID_CREATEQUERY_OUTOFMEMORY_RETURN,
|
||
D3D11_MESSAGE_ID_CREATEPREDICATE_OUTOFMEMORY_RETURN,
|
||
D3D11_MESSAGE_ID_CREATECOUNTER_OUTOFRANGE_COUNTER,
|
||
D3D11_MESSAGE_ID_CREATECOUNTER_SIMULTANEOUS_ACTIVE_COUNTERS_EXHAUSTED,
|
||
D3D11_MESSAGE_ID_CREATECOUNTER_UNSUPPORTED_WELLKNOWN_COUNTER,
|
||
D3D11_MESSAGE_ID_CREATECOUNTER_OUTOFMEMORY_RETURN,
|
||
D3D11_MESSAGE_ID_CREATECOUNTER_NONEXCLUSIVE_RETURN,
|
||
D3D11_MESSAGE_ID_CREATECOUNTER_NULLDESC,
|
||
D3D11_MESSAGE_ID_CHECKCOUNTER_OUTOFRANGE_COUNTER,
|
||
D3D11_MESSAGE_ID_CHECKCOUNTER_UNSUPPORTED_WELLKNOWN_COUNTER,
|
||
D3D11_MESSAGE_ID_SETPREDICATION_INVALID_PREDICATE_STATE,
|
||
D3D11_MESSAGE_ID_QUERY_BEGIN_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_PREDICATE_BEGIN_DURING_PREDICATION,
|
||
D3D11_MESSAGE_ID_QUERY_BEGIN_DUPLICATE,
|
||
D3D11_MESSAGE_ID_QUERY_BEGIN_ABANDONING_PREVIOUS_RESULTS,
|
||
D3D11_MESSAGE_ID_PREDICATE_END_DURING_PREDICATION,
|
||
D3D11_MESSAGE_ID_QUERY_END_ABANDONING_PREVIOUS_RESULTS,
|
||
D3D11_MESSAGE_ID_QUERY_END_WITHOUT_BEGIN,
|
||
D3D11_MESSAGE_ID_QUERY_GETDATA_INVALID_DATASIZE,
|
||
D3D11_MESSAGE_ID_QUERY_GETDATA_INVALID_FLAGS,
|
||
D3D11_MESSAGE_ID_QUERY_GETDATA_INVALID_CALL,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_PS_OUTPUT_TYPE_MISMATCH,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_GATHER_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_INVALID_USE_OF_CENTER_MULTISAMPLE_PATTERN,
|
||
D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_STRIDE_TOO_LARGE,
|
||
D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_INVALIDRANGE,
|
||
D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_EMPTY_LAYOUT,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_SAMPLE_COUNT_MISMATCH,
|
||
D3D11_MESSAGE_ID_D3D10_MESSAGES_END,
|
||
|
||
//10on9 messages:
|
||
D3D11_MESSAGE_ID_D3D10L9_MESSAGES_START = 0x00100000,
|
||
D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_STENCIL_NO_TWO_SIDED,
|
||
D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_DepthBiasClamp_NOT_SUPPORTED,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_NO_COMPARISON_SUPPORT,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_EXCESSIVE_ANISOTROPY,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_BORDER_OUT_OF_RANGE,
|
||
D3D11_MESSAGE_ID_VSSETSAMPLERS_NOT_SUPPORTED,
|
||
D3D11_MESSAGE_ID_VSSETSAMPLERS_TOO_MANY_SAMPLERS,
|
||
D3D11_MESSAGE_ID_PSSETSAMPLERS_TOO_MANY_SAMPLERS,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_NO_ARRAYS,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_NO_VB_AND_IB_BIND,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_NO_TEXTURE_1D,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_DIMENSION_OUT_OF_RANGE,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_NOT_BINDABLE_AS_SHADER_RESOURCE,
|
||
D3D11_MESSAGE_ID_OMSETRENDERTARGETS_TOO_MANY_RENDER_TARGETS,
|
||
D3D11_MESSAGE_ID_OMSETRENDERTARGETS_NO_DIFFERING_BIT_DEPTHS,
|
||
D3D11_MESSAGE_ID_IASETVERTEXBUFFERS_BAD_BUFFER_INDEX,
|
||
D3D11_MESSAGE_ID_DEVICE_RSSETVIEWPORTS_TOO_MANY_VIEWPORTS,
|
||
D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_ADJACENCY_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_RSSETSCISSORRECTS_TOO_MANY_SCISSORS,
|
||
D3D11_MESSAGE_ID_COPYRESOURCE_ONLY_TEXTURE_2D_WITHIN_GPU_MEMORY,
|
||
D3D11_MESSAGE_ID_COPYRESOURCE_NO_TEXTURE_3D_READBACK,
|
||
D3D11_MESSAGE_ID_COPYRESOURCE_NO_TEXTURE_ONLY_READBACK,
|
||
D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_UNSUPPORTED_FORMAT,
|
||
D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_ALPHA_TO_COVERAGE,
|
||
D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_DepthClipEnable_MUST_BE_TRUE,
|
||
D3D11_MESSAGE_ID_DRAWINDEXED_STARTINDEXLOCATION_MUST_BE_POSITIVE,
|
||
D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_MUST_USE_LOWEST_LOD,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_MINLOD_MUST_NOT_BE_FRACTIONAL,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_MAXLOD_MUST_BE_FLT_MAX,
|
||
D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_FIRSTARRAYSLICE_MUST_BE_ZERO,
|
||
D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_CUBES_MUST_HAVE_6_SIDES,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_NOT_BINDABLE_AS_RENDER_TARGET,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_NO_DWORD_INDEX_BUFFER,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_MSAA_PRECLUDES_SHADER_RESOURCE,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_PRESENTATION_PRECLUDES_SHADER_RESOURCE,
|
||
D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_INDEPENDENT_BLEND_ENABLE,
|
||
D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_INDEPENDENT_WRITE_MASKS,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_NO_STREAM_OUT,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_ONLY_VB_IB_FOR_BUFFERS,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_NO_AUTOGEN_FOR_VOLUMES,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_DXGI_FORMAT_R8G8B8A8_CANNOT_BE_SHARED,
|
||
D3D11_MESSAGE_ID_VSSHADERRESOURCES_NOT_SUPPORTED,
|
||
D3D11_MESSAGE_ID_GEOMETRY_SHADER_NOT_SUPPORTED,
|
||
D3D11_MESSAGE_ID_STREAM_OUT_NOT_SUPPORTED,
|
||
D3D11_MESSAGE_ID_TEXT_FILTER_NOT_SUPPORTED,
|
||
D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_SEPARATE_ALPHA_BLEND,
|
||
D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_MRT_BLEND,
|
||
D3D11_MESSAGE_ID_CREATEBLENDSTATE_OPERATION_NOT_SUPPORTED,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_NO_MIRRORONCE,
|
||
D3D11_MESSAGE_ID_DRAWINSTANCED_NOT_SUPPORTED,
|
||
D3D11_MESSAGE_ID_DRAWINDEXEDINSTANCED_NOT_SUPPORTED_BELOW_9_3,
|
||
D3D11_MESSAGE_ID_DRAWINDEXED_POINTLIST_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_SETBLENDSTATE_SAMPLE_MASK_CANNOT_BE_ZERO,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_DIMENSION_EXCEEDS_FEATURE_LEVEL_DEFINITION,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_ONLY_SINGLE_MIP_LEVEL_DEPTH_STENCIL_SUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_RSSETSCISSORRECTS_NEGATIVESCISSOR,
|
||
D3D11_MESSAGE_ID_SLOT_ZERO_MUST_BE_D3D10_INPUT_PER_VERTEX_DATA,
|
||
D3D11_MESSAGE_ID_CREATERESOURCE_NON_POW_2_MIPMAP,
|
||
D3D11_MESSAGE_ID_CREATESAMPLERSTATE_BORDER_NOT_SUPPORTED,
|
||
D3D11_MESSAGE_ID_OMSETRENDERTARGETS_NO_SRGB_MRT,
|
||
D3D11_MESSAGE_ID_D3D10L9_MESSAGES_END,
|
||
|
||
// D3D11 messages:
|
||
D3D11_MESSAGE_ID_D3D11_MESSAGES_START = 0x00200000,
|
||
D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFLAGS,
|
||
D3D11_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDCLASSLINKAGE,
|
||
D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDCLASSLINKAGE,
|
||
D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTREAMS,
|
||
D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAMTORASTERIZER,
|
||
D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTREAMS,
|
||
D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCLASSLINKAGE,
|
||
D3D11_MESSAGE_ID_CREATEPIXELSHADER_INVALIDCLASSLINKAGE,
|
||
|
||
D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_INVALID_COMMANDLISTFLAGS,
|
||
D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_SINGLETHREADED,
|
||
D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_INVALIDARG_RETURN,
|
||
D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_INVALID_CALL_RETURN,
|
||
D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_OUTOFMEMORY_RETURN,
|
||
|
||
D3D11_MESSAGE_ID_FINISHDISPLAYLIST_ONIMMEDIATECONTEXT,
|
||
D3D11_MESSAGE_ID_FINISHDISPLAYLIST_OUTOFMEMORY_RETURN,
|
||
D3D11_MESSAGE_ID_FINISHDISPLAYLIST_INVALID_CALL_RETURN,
|
||
|
||
D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAM,
|
||
D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDENTRIES,
|
||
D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTRIDES,
|
||
D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTRIDES,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_HSSETSHADERRESOURCES_HAZARD,
|
||
D3D11_MESSAGE_ID_DEVICE_HSSETCONSTANTBUFFERS_HAZARD,
|
||
D3D11_MESSAGE_ID_HSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,
|
||
D3D11_MESSAGE_ID_HSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,
|
||
D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDCALL,
|
||
D3D11_MESSAGE_ID_CREATEHULLSHADER_OUTOFMEMORY,
|
||
D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERBYTECODE,
|
||
D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERTYPE,
|
||
D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDCLASSLINKAGE,
|
||
D3D11_MESSAGE_ID_DEVICE_HSSETSHADERRESOURCES_VIEWS_EMPTY,
|
||
D3D11_MESSAGE_ID_HSSETCONSTANTBUFFERS_INVALIDBUFFER,
|
||
D3D11_MESSAGE_ID_DEVICE_HSSETCONSTANTBUFFERS_BUFFERS_EMPTY,
|
||
D3D11_MESSAGE_ID_DEVICE_HSSETSAMPLERS_SAMPLERS_EMPTY,
|
||
D3D11_MESSAGE_ID_DEVICE_HSGETSHADERRESOURCES_VIEWS_EMPTY,
|
||
D3D11_MESSAGE_ID_DEVICE_HSGETCONSTANTBUFFERS_BUFFERS_EMPTY,
|
||
D3D11_MESSAGE_ID_DEVICE_HSGETSAMPLERS_SAMPLERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_DSSETSHADERRESOURCES_HAZARD,
|
||
D3D11_MESSAGE_ID_DEVICE_DSSETCONSTANTBUFFERS_HAZARD,
|
||
D3D11_MESSAGE_ID_DSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,
|
||
D3D11_MESSAGE_ID_DSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,
|
||
D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDCALL,
|
||
D3D11_MESSAGE_ID_CREATEDOMAINSHADER_OUTOFMEMORY,
|
||
D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERBYTECODE,
|
||
D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERTYPE,
|
||
D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDCLASSLINKAGE,
|
||
D3D11_MESSAGE_ID_DEVICE_DSSETSHADERRESOURCES_VIEWS_EMPTY,
|
||
D3D11_MESSAGE_ID_DSSETCONSTANTBUFFERS_INVALIDBUFFER,
|
||
D3D11_MESSAGE_ID_DEVICE_DSSETCONSTANTBUFFERS_BUFFERS_EMPTY,
|
||
D3D11_MESSAGE_ID_DEVICE_DSSETSAMPLERS_SAMPLERS_EMPTY,
|
||
D3D11_MESSAGE_ID_DEVICE_DSGETSHADERRESOURCES_VIEWS_EMPTY,
|
||
D3D11_MESSAGE_ID_DEVICE_DSGETCONSTANTBUFFERS_BUFFERS_EMPTY,
|
||
D3D11_MESSAGE_ID_DEVICE_DSGETSAMPLERS_SAMPLERS_EMPTY,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_HS_XOR_DS_MISMATCH,
|
||
D3D11_MESSAGE_ID_DEFERRED_CONTEXT_REMOVAL_PROCESS_AT_FAULT,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_DRAWINDIRECT_INVALID_ARG_BUFFER,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAWINDIRECT_OFFSET_UNALIGNED,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAWINDIRECT_OFFSET_OVERFLOW,
|
||
|
||
D3D11_MESSAGE_ID_RESOURCE_MAP_INVALIDMAPTYPE,
|
||
D3D11_MESSAGE_ID_RESOURCE_MAP_INVALIDSUBRESOURCE,
|
||
D3D11_MESSAGE_ID_RESOURCE_MAP_INVALIDFLAGS,
|
||
D3D11_MESSAGE_ID_RESOURCE_MAP_ALREADYMAPPED,
|
||
D3D11_MESSAGE_ID_RESOURCE_MAP_DEVICEREMOVED_RETURN,
|
||
D3D11_MESSAGE_ID_RESOURCE_MAP_OUTOFMEMORY_RETURN,
|
||
D3D11_MESSAGE_ID_RESOURCE_MAP_WITHOUT_INITIAL_DISCARD,
|
||
D3D11_MESSAGE_ID_RESOURCE_UNMAP_INVALIDSUBRESOURCE,
|
||
D3D11_MESSAGE_ID_RESOURCE_UNMAP_NOTMAPPED,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_RASTERIZING_CONTROL_POINTS,
|
||
D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_HS_DS_SIGNATURE_MISMATCH,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_HS_DS_CONTROL_POINT_COUNT_MISMATCH,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_HS_DS_TESSELLATOR_DOMAIN_MISMATCH,
|
||
D3D11_MESSAGE_ID_CREATE_CONTEXT,
|
||
D3D11_MESSAGE_ID_LIVE_CONTEXT,
|
||
D3D11_MESSAGE_ID_DESTROY_CONTEXT,
|
||
D3D11_MESSAGE_ID_CREATE_BUFFER,
|
||
D3D11_MESSAGE_ID_LIVE_BUFFER,
|
||
D3D11_MESSAGE_ID_DESTROY_BUFFER,
|
||
D3D11_MESSAGE_ID_CREATE_TEXTURE1D,
|
||
D3D11_MESSAGE_ID_LIVE_TEXTURE1D,
|
||
D3D11_MESSAGE_ID_DESTROY_TEXTURE1D,
|
||
D3D11_MESSAGE_ID_CREATE_TEXTURE2D,
|
||
D3D11_MESSAGE_ID_LIVE_TEXTURE2D,
|
||
D3D11_MESSAGE_ID_DESTROY_TEXTURE2D,
|
||
D3D11_MESSAGE_ID_CREATE_TEXTURE3D,
|
||
D3D11_MESSAGE_ID_LIVE_TEXTURE3D,
|
||
D3D11_MESSAGE_ID_DESTROY_TEXTURE3D,
|
||
D3D11_MESSAGE_ID_CREATE_SHADERRESOURCEVIEW,
|
||
D3D11_MESSAGE_ID_LIVE_SHADERRESOURCEVIEW,
|
||
D3D11_MESSAGE_ID_DESTROY_SHADERRESOURCEVIEW,
|
||
D3D11_MESSAGE_ID_CREATE_RENDERTARGETVIEW,
|
||
D3D11_MESSAGE_ID_LIVE_RENDERTARGETVIEW,
|
||
D3D11_MESSAGE_ID_DESTROY_RENDERTARGETVIEW,
|
||
D3D11_MESSAGE_ID_CREATE_DEPTHSTENCILVIEW,
|
||
D3D11_MESSAGE_ID_LIVE_DEPTHSTENCILVIEW,
|
||
D3D11_MESSAGE_ID_DESTROY_DEPTHSTENCILVIEW,
|
||
D3D11_MESSAGE_ID_CREATE_VERTEXSHADER,
|
||
D3D11_MESSAGE_ID_LIVE_VERTEXSHADER,
|
||
D3D11_MESSAGE_ID_DESTROY_VERTEXSHADER,
|
||
D3D11_MESSAGE_ID_CREATE_HULLSHADER,
|
||
D3D11_MESSAGE_ID_LIVE_HULLSHADER,
|
||
D3D11_MESSAGE_ID_DESTROY_HULLSHADER,
|
||
D3D11_MESSAGE_ID_CREATE_DOMAINSHADER,
|
||
D3D11_MESSAGE_ID_LIVE_DOMAINSHADER,
|
||
D3D11_MESSAGE_ID_DESTROY_DOMAINSHADER,
|
||
D3D11_MESSAGE_ID_CREATE_GEOMETRYSHADER,
|
||
D3D11_MESSAGE_ID_LIVE_GEOMETRYSHADER,
|
||
D3D11_MESSAGE_ID_DESTROY_GEOMETRYSHADER,
|
||
D3D11_MESSAGE_ID_CREATE_PIXELSHADER,
|
||
D3D11_MESSAGE_ID_LIVE_PIXELSHADER,
|
||
D3D11_MESSAGE_ID_DESTROY_PIXELSHADER,
|
||
D3D11_MESSAGE_ID_CREATE_INPUTLAYOUT,
|
||
D3D11_MESSAGE_ID_LIVE_INPUTLAYOUT,
|
||
D3D11_MESSAGE_ID_DESTROY_INPUTLAYOUT,
|
||
D3D11_MESSAGE_ID_CREATE_SAMPLER,
|
||
D3D11_MESSAGE_ID_LIVE_SAMPLER,
|
||
D3D11_MESSAGE_ID_DESTROY_SAMPLER,
|
||
D3D11_MESSAGE_ID_CREATE_BLENDSTATE,
|
||
D3D11_MESSAGE_ID_LIVE_BLENDSTATE,
|
||
D3D11_MESSAGE_ID_DESTROY_BLENDSTATE,
|
||
D3D11_MESSAGE_ID_CREATE_DEPTHSTENCILSTATE,
|
||
D3D11_MESSAGE_ID_LIVE_DEPTHSTENCILSTATE,
|
||
D3D11_MESSAGE_ID_DESTROY_DEPTHSTENCILSTATE,
|
||
D3D11_MESSAGE_ID_CREATE_RASTERIZERSTATE,
|
||
D3D11_MESSAGE_ID_LIVE_RASTERIZERSTATE,
|
||
D3D11_MESSAGE_ID_DESTROY_RASTERIZERSTATE,
|
||
D3D11_MESSAGE_ID_CREATE_QUERY,
|
||
D3D11_MESSAGE_ID_LIVE_QUERY,
|
||
D3D11_MESSAGE_ID_DESTROY_QUERY,
|
||
D3D11_MESSAGE_ID_CREATE_PREDICATE,
|
||
D3D11_MESSAGE_ID_LIVE_PREDICATE,
|
||
D3D11_MESSAGE_ID_DESTROY_PREDICATE,
|
||
D3D11_MESSAGE_ID_CREATE_COUNTER,
|
||
D3D11_MESSAGE_ID_LIVE_COUNTER,
|
||
D3D11_MESSAGE_ID_DESTROY_COUNTER,
|
||
D3D11_MESSAGE_ID_CREATE_COMMANDLIST,
|
||
D3D11_MESSAGE_ID_LIVE_COMMANDLIST,
|
||
D3D11_MESSAGE_ID_DESTROY_COMMANDLIST,
|
||
D3D11_MESSAGE_ID_CREATE_CLASSINSTANCE,
|
||
D3D11_MESSAGE_ID_LIVE_CLASSINSTANCE,
|
||
D3D11_MESSAGE_ID_DESTROY_CLASSINSTANCE,
|
||
D3D11_MESSAGE_ID_CREATE_CLASSLINKAGE,
|
||
D3D11_MESSAGE_ID_LIVE_CLASSLINKAGE,
|
||
D3D11_MESSAGE_ID_DESTROY_CLASSLINKAGE,
|
||
D3D11_MESSAGE_ID_LIVE_DEVICE,
|
||
D3D11_MESSAGE_ID_LIVE_OBJECT_SUMMARY,
|
||
D3D11_MESSAGE_ID_CREATE_COMPUTESHADER,
|
||
D3D11_MESSAGE_ID_LIVE_COMPUTESHADER,
|
||
D3D11_MESSAGE_ID_DESTROY_COMPUTESHADER,
|
||
D3D11_MESSAGE_ID_CREATE_UNORDEREDACCESSVIEW,
|
||
D3D11_MESSAGE_ID_LIVE_UNORDEREDACCESSVIEW,
|
||
D3D11_MESSAGE_ID_DESTROY_UNORDEREDACCESSVIEW,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_SETSHADER_INTERFACES_FEATURELEVEL,
|
||
D3D11_MESSAGE_ID_DEVICE_SETSHADER_INTERFACE_COUNT_MISMATCH,
|
||
D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE,
|
||
D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE_INDEX,
|
||
D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE_TYPE,
|
||
D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE_DATA,
|
||
D3D11_MESSAGE_ID_DEVICE_SETSHADER_UNBOUND_INSTANCE_DATA,
|
||
D3D11_MESSAGE_ID_DEVICE_SETSHADER_INSTANCE_DATA_BINDINGS,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_CREATESHADER_CLASSLINKAGE_FULL,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_UNRECOGNIZED_FEATURE,
|
||
D3D11_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_MISMATCHED_DATA_SIZE,
|
||
D3D11_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_INVALIDARG_RETURN,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_CSSETSHADERRESOURCES_HAZARD,
|
||
D3D11_MESSAGE_ID_DEVICE_CSSETCONSTANTBUFFERS_HAZARD,
|
||
D3D11_MESSAGE_ID_CSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,
|
||
D3D11_MESSAGE_ID_CSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,
|
||
D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDCALL,
|
||
D3D11_MESSAGE_ID_CREATECOMPUTESHADER_OUTOFMEMORY,
|
||
D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDSHADERBYTECODE,
|
||
D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDSHADERTYPE,
|
||
D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDCLASSLINKAGE,
|
||
D3D11_MESSAGE_ID_DEVICE_CSSETSHADERRESOURCES_VIEWS_EMPTY,
|
||
D3D11_MESSAGE_ID_CSSETCONSTANTBUFFERS_INVALIDBUFFER,
|
||
D3D11_MESSAGE_ID_DEVICE_CSSETCONSTANTBUFFERS_BUFFERS_EMPTY,
|
||
D3D11_MESSAGE_ID_DEVICE_CSSETSAMPLERS_SAMPLERS_EMPTY,
|
||
D3D11_MESSAGE_ID_DEVICE_CSGETSHADERRESOURCES_VIEWS_EMPTY,
|
||
D3D11_MESSAGE_ID_DEVICE_CSGETCONSTANTBUFFERS_BUFFERS_EMPTY,
|
||
D3D11_MESSAGE_ID_DEVICE_CSGETSAMPLERS_SAMPLERS_EMPTY,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEFLOATOPSNOTSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEFLOATOPSNOTSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEFLOATOPSNOTSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEFLOATOPSNOTSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEFLOATOPSNOTSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEFLOATOPSNOTSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEFLOATOPSNOTSUPPORTED,
|
||
|
||
D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDSTRUCTURESTRIDE,
|
||
D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFLAGS,
|
||
D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDRESOURCE,
|
||
D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDESC,
|
||
D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFORMAT,
|
||
D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDIMENSIONS,
|
||
D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_UNRECOGNIZEDFORMAT,
|
||
D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_HAZARD,
|
||
D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_OVERLAPPING_OLD_SLOTS,
|
||
D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_NO_OP,
|
||
D3D11_MESSAGE_ID_CSSETUNORDEREDACCESSVIEWS_UNBINDDELETINGOBJECT,
|
||
D3D11_MESSAGE_ID_PSSETUNORDEREDACCESSVIEWS_UNBINDDELETINGOBJECT,
|
||
D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDARG_RETURN,
|
||
D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_OUTOFMEMORY_RETURN,
|
||
D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_TOOMANYOBJECTS,
|
||
D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_HAZARD,
|
||
D3D11_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_DENORMFLUSH,
|
||
D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSS_VIEWS_EMPTY,
|
||
D3D11_MESSAGE_ID_DEVICE_CSGETUNORDEREDACCESSS_VIEWS_EMPTY,
|
||
D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFLAGS,
|
||
D3D11_MESSAGE_ID_CREATESHADERRESESOURCEVIEW_TOOMANYOBJECTS,
|
||
D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_INVALID_ARG_BUFFER,
|
||
D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_OFFSET_UNALIGNED,
|
||
D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_OFFSET_OVERFLOW,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_SETRESOURCEMINLOD_INVALIDCONTEXT,
|
||
D3D11_MESSAGE_ID_DEVICE_SETRESOURCEMINLOD_INVALIDRESOURCE,
|
||
D3D11_MESSAGE_ID_DEVICE_SETRESOURCEMINLOD_INVALIDMINLOD,
|
||
D3D11_MESSAGE_ID_DEVICE_GETRESOURCEMINLOD_INVALIDCONTEXT,
|
||
D3D11_MESSAGE_ID_DEVICE_GETRESOURCEMINLOD_INVALIDRESOURCE,
|
||
|
||
D3D11_MESSAGE_ID_OMSETDEPTHSTENCIL_UNBINDDELETINGOBJECT,
|
||
|
||
D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_DEPTH_READONLY,
|
||
D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_STENCIL_READONLY,
|
||
D3D11_MESSAGE_ID_CHECKFEATURESUPPORT_FORMAT_DEPRECATED,
|
||
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_RETURN_TYPE_MISMATCH,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_NOT_SET,
|
||
D3D11_MESSAGE_ID_DEVICE_DRAW_UNORDEREDACCESSVIEW_RENDERTARGETVIEW_OVERLAP,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_DIMENSION_MISMATCH,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_APPEND_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMICS_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_STRUCTURE_STRIDE_MISMATCH,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_BUFFER_TYPE_MISMATCH,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_RAW_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_FORMAT_LD_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_FORMAT_STORE_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_ADD_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_BITWISE_OPS_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_CMPSTORE_CMPEXCHANGE_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_EXCHANGE_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_SIGNED_MINMAX_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_UNSIGNED_MINMAX_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_DISPATCH_BOUND_RESOURCE_MAPPED,
|
||
D3D11_MESSAGE_ID_DEVICE_DISPATCH_THREADGROUPCOUNT_OVERFLOW,
|
||
D3D11_MESSAGE_ID_DEVICE_DISPATCH_THREADGROUPCOUNT_ZERO,
|
||
D3D11_MESSAGE_ID_DEVICE_SHADERRESOURCEVIEW_STRUCTURE_STRIDE_MISMATCH,
|
||
D3D11_MESSAGE_ID_DEVICE_SHADERRESOURCEVIEW_BUFFER_TYPE_MISMATCH,
|
||
D3D11_MESSAGE_ID_DEVICE_SHADERRESOURCEVIEW_RAW_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_DISPATCH_UNSUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_UNSUPPORTED,
|
||
|
||
D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_INVALIDOFFSET,
|
||
D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_LARGEOFFSET,
|
||
D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_INVALIDDESTINATIONSTATE,
|
||
D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_INVALIDSOURCESTATE,
|
||
|
||
D3D11_MESSAGE_ID_CHECKFORMATSUPPORT_FORMAT_NOT_SUPPORTED,
|
||
D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_INVALIDVIEW,
|
||
D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_INVALIDOFFSET,
|
||
D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_TOOMANYVIEWS,
|
||
D3D11_MESSAGE_ID_CLEARUNORDEREDACCESSVIEWFLOAT_INVALIDFORMAT,
|
||
D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_COUNTER_UNSUPPORTED,
|
||
|
||
D3D11_MESSAGE_ID_D3D11_MESSAGES_END,
|
||
|
||
} D3D11_MESSAGE_ID;
|
||
|
||
typedef struct D3D11_MESSAGE
|
||
{
|
||
D3D11_MESSAGE_CATEGORY Category;
|
||
D3D11_MESSAGE_SEVERITY Severity;
|
||
D3D11_MESSAGE_ID ID;
|
||
const char* pDescription;
|
||
SIZE_T DescriptionByteLength;
|
||
} D3D11_MESSAGE;
|
||
|
||
typedef struct D3D11_INFO_QUEUE_FILTER_DESC
|
||
{
|
||
UINT NumCategories;
|
||
D3D11_MESSAGE_CATEGORY* pCategoryList;
|
||
UINT NumSeverities;
|
||
D3D11_MESSAGE_SEVERITY* pSeverityList;
|
||
UINT NumIDs;
|
||
D3D11_MESSAGE_ID* pIDList;
|
||
} D3D11_INFO_QUEUE_FILTER_DESC;
|
||
|
||
// To use, memset to 0, then fill in what you need.
|
||
typedef struct D3D11_INFO_QUEUE_FILTER
|
||
{
|
||
D3D11_INFO_QUEUE_FILTER_DESC AllowList;
|
||
D3D11_INFO_QUEUE_FILTER_DESC DenyList;
|
||
} D3D11_INFO_QUEUE_FILTER;
|
||
|
||
//=============================================================================
|
||
// ID3D11InfoQueue
|
||
//
|
||
// Logs D3D11 Messages.
|
||
// This interface can be queried from ID3D11Device, as long as the device
|
||
// was created with the debug layer.
|
||
//
|
||
//
|
||
cpp_quote("#define D3D11_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT 1024")
|
||
[ uuid( 6543dbb6-1b48-42f5-ab82-e97ec74326f6 ), object, local, pointer_default( unique ) ]
|
||
interface ID3D11InfoQueue
|
||
: IUnknown
|
||
{
|
||
//=========================================================================
|
||
// Methods for configuring how much data is stored in the queue.
|
||
|
||
// SetMessageCountLimit()
|
||
// This sets how many messages are stored. When the queue is full,
|
||
// new messages coming in push old messages out.
|
||
// Passing -1 to SetMessageCountLimit means the queue has
|
||
// unlimited size (go until out of memory or ClearStoredMessages()).
|
||
// The default message count size is
|
||
// D3D11_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT
|
||
// Returns S_OK or E_INVALIDARG.
|
||
HRESULT SetMessageCountLimit( [annotation("__in")] UINT64 MessageCountLimit );
|
||
|
||
// ClearStoredMessages
|
||
void ClearStoredMessages();
|
||
|
||
//=========================================================================
|
||
// Methods for retrieving data or statistics from the queue.
|
||
|
||
// GetMessage()
|
||
// Retrieves messages, one at a time, from the queue which pass any
|
||
// retrieval filter currently defined. If there is no retrieval filter,
|
||
// all messages can be retrieved.
|
||
// The MessageIndex parameter is a 0 based index into the results passing
|
||
// the filter. The number of results is returned by
|
||
// GetNumStoredMessagesAllowedByRetrievalFilter().
|
||
//
|
||
// Note this does not remove the message from the queue.
|
||
//
|
||
// pMessageByteLength inputs the size of the buffer passed in via
|
||
// pMessage, and outputs the size of the message. pMessage can be NULL
|
||
// when the size of the required buffer is being queried (return S_FALSE).
|
||
//
|
||
// NOTE: The returned buffer pMessage is NOT just the size of D3D11_MESSAGE,
|
||
// it includes extra memory after the D3D11_MESSAGE for storing the string
|
||
// description, which is pointed to from within D3D11_MESSAGE. Therefore
|
||
// applications should check the size needed for pMessage as described above.
|
||
//
|
||
// Watch out for thread safety when making consecutive calls first to
|
||
// determine the buffer size required and then to pass in the buffer and
|
||
// retrieve the message, and also between calling
|
||
// GetNumStoredMessagesAllowedByRetrievalFilter() and enumerating through
|
||
// the results via GetMessagE().
|
||
//
|
||
// Returns: S_OK, S_FALSE, E_INVALIDARG or E_OUTOFMEMORY.
|
||
HRESULT GetMessage(
|
||
[annotation("__in")] UINT64 MessageIndex,
|
||
[annotation("__out_bcount_opt(*pMessageByteLength)")] D3D11_MESSAGE* pMessage,
|
||
[annotation("__inout")] SIZE_T* pMessageByteLength );
|
||
|
||
// GetNumMessagesAllowedByStorageFilter()
|
||
// Returns how many messages sent to the queue passed
|
||
// whatever storage filter was active upon receipt of
|
||
// the message.
|
||
// This can be a larger value than the message count limit,
|
||
// returned by GetMessageCountLimit(), since old messages are discarded
|
||
// when the queue is full to prevent overflow.
|
||
UINT64 GetNumMessagesAllowedByStorageFilter();
|
||
|
||
// GetNumMessagesDeniedByStorageFilter()
|
||
UINT64 GetNumMessagesDeniedByStorageFilter();
|
||
|
||
// GetNumStoredMessages()
|
||
// Returns how many messages are currently stored in the queue.
|
||
UINT64 GetNumStoredMessages();
|
||
|
||
// GetNumStoredMessagesAllowedByRetrievalFilter()
|
||
// Returns how many messages that are currently in the queue
|
||
// pass any retrieval filter that is currently set.
|
||
// The MessageIndex parameter to GetMessage() indexes
|
||
// an array of this many results.
|
||
UINT64 GetNumStoredMessagesAllowedByRetrievalFilter();
|
||
|
||
// GetNumMessagesDiscardedByMessageCountLimit()
|
||
UINT64 GetNumMessagesDiscardedByMessageCountLimit();
|
||
|
||
// GetMessageCountLimit
|
||
// This is how many messages can be stored in the queue.
|
||
// When the queue is full, new messages coming in push old messages out.
|
||
// -1 means there is no limit.
|
||
UINT64 GetMessageCountLimit();
|
||
|
||
//=========================================================================
|
||
// Methods for filtering what gets stored in the queue
|
||
|
||
// AddStorageFilterEntries()
|
||
// Adds to the existing entries at top of stack
|
||
// Returns: S_OK, E_INVALIDARG or E_OUTOFMEMORY.
|
||
HRESULT AddStorageFilterEntries(
|
||
[annotation("__in")] D3D11_INFO_QUEUE_FILTER* pFilter );
|
||
|
||
// GetStorageFilter()
|
||
// Gets all entries at top of stack.
|
||
// The application must allocate the output buffer. The size required can be
|
||
// queried by passing null for pFilter and looking at the returned
|
||
// pFilterByteLength (HRESULT is S_FALSE). Note that D3D11_INFO_QUEUE_FILTER contains
|
||
// pointers - these will point to locations within the same
|
||
// contiguous buffer - *pFilterByteLength is the total storage needed for all
|
||
// data. So the application needs to only allocate/free the memory for pFilter.
|
||
// Returns S_OK, S_FALSE, E_INVALIDARG or E_OUTOFMEMORY
|
||
HRESULT GetStorageFilter(
|
||
[annotation("__out_bcount_opt(*pFilterByteLength)")] D3D11_INFO_QUEUE_FILTER* pFilter,
|
||
[annotation("__inout")] SIZE_T* pFilterByteLength );
|
||
|
||
// ClearStorageFilter()
|
||
// Clears filter at the top of the stack (if there is one)
|
||
void ClearStorageFilter();
|
||
|
||
// PushEmptyStorageFilter()
|
||
// Push an empty storage filter on the stack to allow local filtering changes.
|
||
// For convenience, this is automatically called by SetStorageFilter()
|
||
// if the stack is empty. Thus if the stack is not needed, filters can be
|
||
// defined without ever bothering to push or pop.
|
||
// Returns S_OK or E_OUTOFMEMORY
|
||
HRESULT PushEmptyStorageFilter();
|
||
|
||
// PushCopyOfStorageFilter()
|
||
// Push a copy of the current filter so that local modifications can be made
|
||
// starting from what currently exists.
|
||
// Returns S_OK or E_OUTOFMEMORY
|
||
HRESULT PushCopyOfStorageFilter();
|
||
|
||
// PushStorageFilter()
|
||
// Push a filter passed as a parameter onto the stack. This is
|
||
// just a helper for calling PushEmptyStorageFilter() followed
|
||
// by AddStorageFilterEntries()
|
||
// Returns S_OK, E_INVALIDARG or E_OUTOFMEMORY.
|
||
HRESULT PushStorageFilter(
|
||
[annotation("__in")] D3D11_INFO_QUEUE_FILTER* pFilter );
|
||
|
||
// PopStorageFilter()
|
||
// Pop the current storage filter off the stack (if there is one)
|
||
void PopStorageFilter();
|
||
|
||
// GetStorageFilterStackSize()
|
||
UINT GetStorageFilterStackSize();
|
||
|
||
//=========================================================================
|
||
// Methods for filtering what gets read out of the queue by GetMessage().
|
||
|
||
// AddRetrievalFilterEntries()
|
||
// Adds to the existing entries at top of stack
|
||
// Returns: S_OK, E_INVALIDARG or E_OUTOFMEMORY.
|
||
HRESULT AddRetrievalFilterEntries(
|
||
[annotation("__in")] D3D11_INFO_QUEUE_FILTER* pFilter );
|
||
|
||
// GetRetrievalFilter()
|
||
// Gets all entries at top of stack.
|
||
// The application must allocate the output buffer. The size required can be
|
||
// queried by passing null for pFilter and looking at the returned
|
||
// pFilterByteLength (HRESULT is S_FALSE). Note that D3D11_INFO_QUEUE_FILTER contains
|
||
// pointers - these will point to locations within the same
|
||
// contiguous buffer - *pFilterByteLength is the total storage needed for all
|
||
// data. So the application needs to only allocate/free the memory for pFilter.
|
||
// Returns S_OK, S_FALSE, E_INVALIDARG or E_OUTOFMEMORY
|
||
HRESULT GetRetrievalFilter(
|
||
[annotation("__out_bcount_opt(*pFilterByteLength)")] D3D11_INFO_QUEUE_FILTER* pFilter,
|
||
[annotation("__inout")] SIZE_T* pFilterByteLength );
|
||
|
||
// ClearRetrievalFilter()
|
||
// Clears filter at the top of the stack (if there is one)
|
||
void ClearRetrievalFilter();
|
||
|
||
// PushEmptyRetrievalFilter()
|
||
// Push an empty storage filter on the stack to allow local filtering changes.
|
||
// For convenience, this is automatically called by SetRetrievalFilter()
|
||
// if the stack is empty. Thus if the stack is not needed, filters can be
|
||
// defined without ever bothering to push or pop.
|
||
// Returns S_OK or E_OUTOFMEMORY
|
||
HRESULT PushEmptyRetrievalFilter();
|
||
|
||
// PushCopyOfRetrievalFilter()
|
||
// Push a copy of the current filter so that local modifications can be made
|
||
// starting from what currently exists.
|
||
// Returns S_OK or E_OUTOFMEMORY
|
||
HRESULT PushCopyOfRetrievalFilter();
|
||
|
||
// PushRetrievalFilter()
|
||
// Push a filter passed as a parameter onto the stack. This is
|
||
// just a helper for calling PushEmptyRetrievalFilter() followed
|
||
// by AddRetrievalFilterEntries()
|
||
// Returns S_OK, E_INVALIDARG or E_OUTOFMEMORY.
|
||
HRESULT PushRetrievalFilter(
|
||
[annotation("__in")] D3D11_INFO_QUEUE_FILTER* pFilter );
|
||
|
||
// PopRetrievalFilter()
|
||
// Pop the current storage filter off the stack (if there is one)
|
||
void PopRetrievalFilter();
|
||
|
||
// GetRetrievalFilterStackSize()
|
||
UINT GetRetrievalFilterStackSize();
|
||
|
||
//=========================================================================
|
||
// Methods for adding entries to the queue.
|
||
|
||
// AddMessage()
|
||
// This is used by D3D11 components to log messages. Nothing stops
|
||
// applications from calling this, but it isn<73>t particularly useful.
|
||
// If an application wishes to insert custom strings into the queue,
|
||
// AddApplicationMessage() below is suggested. See below.
|
||
//
|
||
// Returns S_OK, E_INVALIDARG or E_OUTOFMEMORY
|
||
HRESULT AddMessage(
|
||
[annotation("__in")] D3D11_MESSAGE_CATEGORY Category,
|
||
[annotation("__in")] D3D11_MESSAGE_SEVERITY Severity,
|
||
[annotation("__in")] D3D11_MESSAGE_ID ID,
|
||
[annotation("__in")] LPCSTR pDescription);
|
||
|
||
// AddApplicationMessage()
|
||
// This is a convenience for applications that want
|
||
// to insert strings of their own into the queue, perhaps to log issues
|
||
// of its own, or to mark out points in time in the queue. This
|
||
// has the same effect as calling AddMessage() above with the
|
||
// following settings:
|
||
// Category = D3D11_MESSAGE_CATEGORY_APPLICATION_DEFINED
|
||
// Severity = <app selects from D3D11_MESSAGE_SEVERITY>
|
||
// ID = D3D11_MESSAGE_ID_STRING_FROM_APPLICATION
|
||
// pDescription = <application provided string>
|
||
//
|
||
// Returns S_OK, E_INVALIDARG or E_OUTOFMEMORY
|
||
HRESULT AddApplicationMessage(
|
||
[annotation("__in")] D3D11_MESSAGE_SEVERITY Severity,
|
||
[annotation("__in")] LPCSTR pDescription);
|
||
|
||
//=========================================================================
|
||
// Methods for breaking on errors that pass the storage filter.
|
||
HRESULT SetBreakOnCategory(
|
||
[annotation("__in")] D3D11_MESSAGE_CATEGORY Category,
|
||
[annotation("__in")] BOOL bEnable );
|
||
HRESULT SetBreakOnSeverity(
|
||
[annotation("__in")] D3D11_MESSAGE_SEVERITY Severity,
|
||
[annotation("__in")] BOOL bEnable );
|
||
HRESULT SetBreakOnID(
|
||
[annotation("__in")] D3D11_MESSAGE_ID ID,
|
||
[annotation("__in")] BOOL bEnable );
|
||
|
||
BOOL GetBreakOnCategory(
|
||
[annotation("__in")] D3D11_MESSAGE_CATEGORY Category );
|
||
BOOL GetBreakOnSeverity(
|
||
[annotation("__in")] D3D11_MESSAGE_SEVERITY Severity );
|
||
BOOL GetBreakOnID(
|
||
[annotation("__in")] D3D11_MESSAGE_ID ID );
|
||
|
||
//=========================================================================
|
||
// Methods for globally muting debug spte from the InfoQueue
|
||
void SetMuteDebugOutput(
|
||
[annotation("__in")] BOOL bMute );
|
||
BOOL GetMuteDebugOutput();
|
||
|
||
|
||
};
|
||
|
||
|
||
// Some D3D11 Registry path and keys
|
||
cpp_quote( "#define D3D11_REGKEY_PATH __TEXT(\"Software\\\\Microsoft\\\\Direct3D\")" )
|
||
cpp_quote( "#define D3D11_MUTE_DEBUG_OUTPUT __TEXT(\"MuteDebugOutput\")" )
|
||
cpp_quote( "#define D3D11_ENABLE_BREAK_ON_MESSAGE __TEXT(\"EnableBreakOnMessage\")" )
|
||
cpp_quote( "#define D3D11_INFOQUEUE_STORAGE_FILTER_OVERRIDE __TEXT(\"InfoQueueStorageFilterOverride\")" )
|
||
cpp_quote( "#define D3D11_MUTE_CATEGORY __TEXT(\"Mute_CATEGORY_%s\")" )
|
||
cpp_quote( "#define D3D11_MUTE_SEVERITY __TEXT(\"Mute_SEVERITY_%s\")" )
|
||
cpp_quote( "#define D3D11_MUTE_ID_STRING __TEXT(\"Mute_ID_%s\")" )
|
||
cpp_quote( "#define D3D11_MUTE_ID_DECIMAL __TEXT(\"Mute_ID_%d\")" )
|
||
cpp_quote( "#define D3D11_UNMUTE_SEVERITY_INFO __TEXT(\"Unmute_SEVERITY_INFO\")" )
|
||
cpp_quote( "#define D3D11_BREAKON_CATEGORY __TEXT(\"BreakOn_CATEGORY_%s\")" )
|
||
cpp_quote( "#define D3D11_BREAKON_SEVERITY __TEXT(\"BreakOn_SEVERITY_%s\")" )
|
||
cpp_quote( "#define D3D11_BREAKON_ID_STRING __TEXT(\"BreakOn_ID_%s\")" )
|
||
cpp_quote( "#define D3D11_BREAKON_ID_DECIMAL __TEXT(\"BreakOn_ID_%d\")" )
|
||
cpp_quote( "#define D3D11_APPSIZE_STRING __TEXT(\"Size\")" )
|
||
cpp_quote( "#define D3D11_APPNAME_STRING __TEXT(\"Name\")" )
|
||
|
||
|
||
|
||
cpp_quote( "DEFINE_GUID(IID_ID3D11Debug,0x79cf2233,0x7536,0x4948,0x9d,0x36,0x1e,0x46,0x92,0xdc,0x57,0x60);" )
|
||
cpp_quote( "DEFINE_GUID(IID_ID3D11SwitchToRef,0x1ef337e3,0x58e7,0x4f83,0xa6,0x92,0xdb,0x22,0x1f,0x5e,0xd4,0x7e);" )
|
||
cpp_quote( "DEFINE_GUID(IID_ID3D11InfoQueue,0x6543dbb6,0x1b48,0x42f5,0xab,0x82,0xe9,0x7e,0xc7,0x43,0x26,0xf6);" )
|
||
|